Minor Update - 06-11-2026
11 June 2026, posted by IceFrog on Steam
Patch notes
Valve's own words, as posted on Steam. Values that changed are shown as old → new. Hover an item or ability icon for its card: that card shows today's values, from deadlock-api.com, not the values at this update.
- Urn give up time reduced from
75sto 60s - Urn bounty reduced by 10% (unreduced for trailing team)
- Breakables health permanent bonus reduced from
15/25/35to 15/20/30 for level 1/2/3 - Kill comeback bounty values increased by 8%
Street Brawl
- All ability and item range/radius values are reduced by 10%
Opening Rounds
- Conditional Weapon Damage bonus reduced from
30%to 25% - Spirit Power increased from
+4to +7
Arcane Surge
- Fixed various cases with the bonuses not working
Apollo
Disengaging Sigil velocity increased by 50% Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1 Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied Disengaging Sigil T1 changed from "+30 Damage"to "Gain +25% Fire Rate and Bullet Speed for 8s"Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s"to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit"to "Recast within 4s"Flawless Advance now allows Apollo to parry during it
Bebop
Exploding Uppercut T3 increased from +17% Missing Health to +18% - Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s"to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Calico
Gloom Bombs melee resist debuff now stacks additively Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s Gloom Bombs melee resist now applies on impact rather than explosion Return to Shadows damage increased from 140to 150Return to Shadows T2 damage increased from +65to +75Return to Shadows T3 heal increased from 350to 450
Doorman
- Call Bell explosion damage spirit scaling reduced from
1.3to 1.2 - Call Bell T3 spirit scaling reduced from
0.4to 0.35
Graves
Jar of Dead collection rate reduced by 20% (takes longer to gain a charge) Jar of Dead damage reduced from 17+0.27 to 16+0.25 Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon Grasping Hands T3 Immobilize duration reduced from +1sto +0.75s
Grey Talon
- Gun cycle time increased from
0.5775to 0.6 (~4% DPS nerf) - Bullet damage growth reduced from
+1.0to +0.85 Rain of Arrows cooldown increased from 22sto 23sRain of Arrows T2 reduced from -13s Cooldown to -12s
Holliday
Powder Keg now has an alt cast behavior to place the barrel at her feet Powder Keg various improvements to the launch angles, velocities and feel of casting Powder Keg now starts with 2 charges Powder Keg Charge Time increased from 3.5sto 7sPowder Keg spirit scaling reduced from 1.6to 1.4Powder Keg T2 changed from "+58 Damage"to "+1 Charge"Powder Keg T3 changed from "+2 Charges and +0.4s Displacement"to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"- Fixed various issues with placing bounce pad on elevated areas
Bounce Pad landing radius reduced from 12mto 9mBounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling"to "+0.7s Stomp Stun" (only triggers from Holliday)
Infernus
- Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
- Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Ivy
- Fixed a bug where Stone Form could sometimes do significantly more damage than intended
McGinnis
Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) - Mini Turrets T3 Fire Rate reduced from
+30%to +25% - Fixed some rare cases where Heavy Barrage would stop working
Heavy Barrage DPS reduced from 22.5to 21
Paige
Rallying Charge distance for max amp reduced from 350mto 250mRallying Charge T2 increased from -30s Cooldown to -50s Plot Armor barrier spirit scaling increased from 1.3to 1.5Plot Armor T3 barrier spirit scaling increased from +0.3to +0.5
Pocket
- Bullet damage growth reduced from
+0.2to +0.16 Flying Cloak T3 reduced from -13s Cooldown to -12s Affliction now does half damage on objectives
Seven
- Bullet damage growth reduced from
0.337to 0.24 Power Surge T3 reduced from +12s Duration to +10s Storm Cloud now hits breakables
Shiv
Killing Blow now has +30% more cooldown whenever it does not impact a player
Silver
Lycan Curse cooldown increased from 40sto 70sLycan Curse T3 no longer heals
Viscous
Puddle Punch T2 increased from +40% Lifesteal to +60% Goo Ball T2 now also increases Bullet and Spirit Resist by +10%
Victor
Aura of Suffering radius reduced from 9mto 8mAura of Suffering T3 now also increases radius by +1m - Fixed some client performance issues when using Aura of Suffering
Shocking Reanimation cooldown increased from 230sto 240sShocking Reanimation T3 reduced from -120s Cooldown to -110s Shocking Reanimation T3 increased from +150 Damage to +175
Vindicta
Assassinate Max Bonus Damage spirit scaling increased from 1.7to 2.0
Warden
- Bullet falloff reduced from 20m->58m to 18m->47m
Alchemical Flask spirit scaling reduced from 0.73to 0.63Alchemical Flask T2 reduced from +40 Damage to +35 Alchemical Flask T2 increased from -20% Weapon Damage to -25% Willpower spirit scaling increased from +0.5to +0.8Binding Word T3 reduced from -18s Cooldown to -14s Last Stand lifesteal increased from 65%to 75%Last Stand T2 increased from -30s Cooldown to -35s Last Stand T3 increased from +3s Duration to +4s