Game files
Map changes in build 6711, 29 September 2026: 1563 entries in 152 of the game's data
files changed between build 6694 and build 6711. Open an entry to see its lines, old struck and new marked;
a new file shows all of its lines.
abilities.vdata
_include+4 −1Loading the lines…
citadel_weapon_bosstier2_set
citadel_weapon_bosstier2_set+126 −118Loading the lines…
citadel_weapon_bosstier3_set
citadel_weapon_bosstier3_set+125 −117Loading the lines…
citadel_weapon_base_defense_turret+125 −117Loading the lines…
citadel_weapon_rutger_set
citadel_weapon_rutger_set+174 −131Loading the lines…
citadel_weapon_kali_set
citadel_weapon_kali_set+164 −122Loading the lines…
citadel_weapon_gunslinger_set
citadel_weapon_gunslinger_set+160 −118Loading the lines…
citadel_weapon_yakuza_set
citadel_weapon_yakuza_set+160 −118Loading the lines…
citadel_weapon_architect_set
citadel_weapon_architect_set+162 −119Loading the lines…
citadel_weapon_thumper_set
citadel_weapon_thumper_set+161 −118Loading the lines…
ability_medic_trooper_heal
ability_medic_trooper_heal+7 −3Loading the lines…
super_neutral_shield+7 −3Loading the lines…
super_neutral_charge+7 −3Loading the lines…
trooper_grenade+7 −3Loading the lines…
trooper_boss_grenade+7 −3Loading the lines…
trooper_neutral_grenaderemoved +0 −0Loading the lines…
Soul Urn
ability_golden_idol+8 −4Loading the lines…
ability_item_pickup_effects
ability_item_pickup_effects+8 −6Loading the lines…
Knocked off Zipline
citadel_ability_zip_line+33 −76Loading the lines…
citadel_ability_zipline_boost
citadel_ability_zipline_boost+7 −3Loading the lines…
citadel_ability_trooper_zip_line
citadel_ability_trooper_zip_line+34 −77Loading the lines…
Mantle
citadel_ability_mantle+8 −2Loading the lines…
citadel_ability_climb_rope
citadel_ability_climb_rope+6 −2Loading the lines…
Jump
citadel_ability_jump+7 −3Loading the lines…
citadel_ability_sprint+6 −2Loading the lines…
Dash
citadel_ability_dash+7 −14Loading the lines…
Slide
citadel_ability_slide+6 −2Loading the lines…
ability_melee_butcher
ability_melee_butcher+100 −16Loading the lines…
Melee
citadel_ability_melee_kali+100 −16Loading the lines…
citadel_ability_melee_butcher
citadel_ability_melee_butcher+100 −16Loading the lines…
citadel_ability_melee_gunslinger
citadel_ability_melee_gunslinger+100 −16Loading the lines…
citadel_ability_melee_yakuza
citadel_ability_melee_yakuza+100 −16Loading the lines…
citadel_ability_melee_thumper
citadel_ability_melee_thumper+100 −16Loading the lines…
citadel_ability_melee_architect
citadel_ability_melee_architect+100 −16Loading the lines…
Parry
citadel_ability_melee_parry+8 −3Loading the lines…
Rocket Barrage
citadel_ability_tier2boss_rocket_barrage+8 −4Loading the lines…
Laser
citadel_ability_tier2boss_laser_beam+11 −5Loading the lines…
Stomp
citadel_ability_tier2boss_stomp+8 −4Loading the lines…
citadel_ability_tier2boss_aoe_wave
citadel_ability_tier2boss_aoe_wave+8 −4Loading the lines…
Patron Laser
citadel_ability_tier3boss_laser_beam+7 −3Loading the lines…
Patron
citadel_ability_tier3boss_aoe_wave+8 −4Loading the lines…
Patron
citadel_ability_tier3boss_drop_bombs+8 −4Loading the lines…
Patron
citadel_ability_tier3boss_rocket_barrage+7 −3Loading the lines…
rutger_rocket
rutger_rocket+114 −100Loading the lines…
rutger_force_field
rutger_force_field+106 −92Loading the lines…
rutger_cheat_death
rutger_cheat_death+7 −3Loading the lines…
rutger_pulse
rutger_pulse+107 −93Loading the lines…
citadel_ability_kali_spinning_blade
citadel_ability_kali_spinning_blade+8 −4Loading the lines…
ability_kali_dust_storm
ability_kali_dust_storm+10 −6Loading the lines…
citadel_ability_kali_disruptive_charge
citadel_ability_kali_disruptive_charge+7 −3Loading the lines…
ability_kali_trappers_bolo
ability_kali_trappers_bolo+8 −4Loading the lines…
gunslinger_rapid_fire
gunslinger_rapid_fire+7 −3Loading the lines…
gunslinger_rocket_launcher
gunslinger_rocket_launcher+7 −3Loading the lines…
gunslinger_tenacity
gunslinger_tenacity+7 −3Loading the lines…
gunslinger_sleep_bomb
gunslinger_sleep_bomb+7 −3Loading the lines…
yakuza_kobun
yakuza_kobun+7 −3Loading the lines…
yakuza_shakedown_target
yakuza_shakedown_target+7 −3Loading the lines…
yakuza_shakedown
yakuza_shakedown+7 −3Loading the lines…
yakuza_setting_sun
yakuza_setting_sun+7 −3Loading the lines…
yakuza_gang_activity
yakuza_gang_activity+7 −3Loading the lines…
yakuza_gang_activity_cancel
yakuza_gang_activity_cancel+7 −3Loading the lines…
yakuza_summon_gangster
yakuza_summon_gangster+7 −3Loading the lines…
yakuza_teleport_to_gangster
yakuza_teleport_to_gangster+7 −3Loading the lines…
yakuza_fealty
yakuza_fealty+7 −3Loading the lines…
yakuza_protection_racket
yakuza_protection_racket+7 −3Loading the lines…
thumper_ability_1
thumper_ability_1+29 −27Loading the lines…
thumper_ability_2
thumper_ability_2+8 −4Loading the lines…
thumper_ability_3
thumper_ability_3+7 −3Loading the lines…
thumper_ability_4
thumper_ability_4+7 −3Loading the lines…
vanguard_aoe_buff
vanguard_aoe_buff+7 −3Loading the lines…
ability_npc_shield
ability_npc_shield+7 −3Loading the lines…
common_properties+7 −3Loading the lines…
weapon_info_base+103 −90Loading the lines…
ability_trigger_base+6 −2Loading the lines…
inherent_base+7 −3Loading the lines…
held_base+8 −4Loading the lines…
npc_base+7 −3Loading the lines…
npc_ultimate_base+7 −3Loading the lines…
signature_base+7 −3Loading the lines…
ultimate_base+7 −3Loading the lines…
weapon_base+121 −113Loading the lines…
hero_weapon_base+157 −114Loading the lines…
hero_shotgun_base+158 −115Loading the lines…
citadel_hold_melee+99 −15Loading the lines…
Melee
citadel_ability_melee_genericperson+99 −15Loading the lines…
weapon_alternative_rmb_activate
weapon_alternative_rmb_activate+218 −190Loading the lines…
Doc's Orders
citadel_weapon_astro_set+166 −122Loading the lines…
citadel_weapon_astro_set_shotgunremoved +0 −0Loading the lines…
citadel_weapon_astro_set_shotgun_backwardsremoved +0 −0Loading the lines…
Melee
ability_melee_astro+99 −15Loading the lines…
Powder Keg
ability_explosive_barrel+8 −6Loading the lines…
Bounce Pad
ability_bounce_pad+6 −3Loading the lines…
ability_target_practiceremoved +0 −0Loading the lines…
Spirit Lasso
ability_gravity_lasso+59 −55Loading the lines…
ability_astro_shotgun_toggleremoved +0 −0Loading the lines…
ability_astro_rifleremoved +0 −0Loading the lines…
ability_hat_trickremoved +0 −0Loading the lines…
citadel_weapon_astro_hand_cannonremoved +0 −0Loading the lines…
Crackshot
ability_crackshot+19 −16Loading the lines…
Case Closed
citadel_weapon_bull_set+184 −140Loading the lines…
Melee
citadel_ability_melee_bull+99 −15Loading the lines…
Shoulder Charge
citadel_ability_bull_charge+9 −7Loading the lines…
Infernal Resilience
citadel_ability_passive_beefy+9 −10Loading the lines…
Seismic Impact
citadel_ability_bull_leap+7 −6Loading the lines…
Siphon Life
citadel_ability_bull_heal+7 −4Loading the lines…
Humble Pie
citadel_weapon_bebop_set+168 −124Loading the lines…
Melee
citadel_ability_melee_bebop+99 −15Loading the lines…
Exploding Uppercut
citadel_ability_uppercut+8 −5Loading the lines…
Sticky Bomb
citadel_ability_sticky_bomb+6 −4Loading the lines…
Hyper Beam
citadel_ability_bebop_laser_beam+7 −4Loading the lines…
Grapple Arm
citadel_ability_hook+23 −20Loading the lines…
Sticky Bomb
ability_bebop_stickybomb2+6 −3Loading the lines…
citadel_weapon_bomber_set
citadel_weapon_bomber_set+165 −122Loading the lines…
ability_melee_bomber
ability_melee_bomber+99 −15Loading the lines…
ability_charged_bomb
ability_charged_bomb+6 −2Loading the lines…
ability_charged_bomb_throw
ability_charged_bomb_throw+6 −2Loading the lines…
ability_bomber_ability02
ability_bomber_ability02+6 −2Loading the lines…
ability_bomber_ability03
ability_bomber_ability03+6 −2Loading the lines…
ability_bomber_ult
ability_bomber_ult+6 −2Loading the lines…
citadel_weapon_cadence_set
citadel_weapon_cadence_set+159 −117Loading the lines…
citadel_ability_melee_cadence
citadel_ability_melee_cadence+99 −15Loading the lines…
cadence_ability_anthem
cadence_ability_anthem+6 −2Loading the lines…
cadence_ability_lullaby
cadence_ability_lullaby+6 −2Loading the lines…
cadence_ability_silencecontraptions
cadence_ability_silencecontraptions+7 −3Loading the lines…
cadence_ability_grandfinale
cadence_ability_grandfinale+6 −2Loading the lines…
cadence_ability_crescendo
cadence_ability_crescendo+6 −2Loading the lines…
Trade Secret
citadel_weapon_chrono_set+168 −126Loading the lines…
Melee
citadel_ability_melee_chrono+99 −15Loading the lines…
Pulse Grenade
citadel_ability_chrono_pulse_grenade+16 −13Loading the lines…
Time Wall
citadel_ability_chrono_time_wall+7 −3Loading the lines…
Kinetic Carbine
citadel_ability_chrono_kinetic_carbine+9 −4Loading the lines…
Paradoxical Swap
citadel_ability_chrono_swap+26 −24Loading the lines…
The Vonnegun
citadel_weapon_sumo_set+165 −122Loading the lines…
Melee
citadel_ability_melee_sumo+99 −15Loading the lines…
Kinetic Pulse
citadel_ability_stomp+11 −5Loading the lines…
Quantum Entanglement
citadel_ability_void_sphere+6 −3Loading the lines…
citadel_ability_charged_tackle
citadel_ability_charged_tackle+6 −3Loading the lines…
Rejuvenating Aurora
citadel_ability_nikuman+6 −3Loading the lines…
Singularity
citadel_ability_self_vacuum+6 −3Loading the lines…
Services Rendered
citadel_weapon_engineer_set+168 −125Loading the lines…
Melee
citadel_ability_melee_engineer+99 −15Loading the lines…
Medicinal Specter
citadel_ability_mobile_resupply+13 −8Loading the lines…
Mini Turret
citadel_ability_shieldedsentry+110 −96Loading the lines…
Spectral Wall
citadel_ability_fissure_wall+8 −5Loading the lines…
citadel_ability_fissure_wall_trigger
citadel_ability_fissure_wall_trigger+6 −2Loading the lines…
citadel_ability_fissure_wall_cancel
citadel_ability_fissure_wall_cancel+6 −2Loading the lines…
Heavy Barrage
citadel_ability_rocket_barrage+7 −3Loading the lines…
citadel_weapon_genericperson_set
citadel_weapon_genericperson_set+164 −121Loading the lines…
genericperson_ability_1+6 −2Loading the lines…
genericperson_ability_2+6 −2Loading the lines…
genericperson_ability_3+6 −2Loading the lines…
genericperson_ability_4+6 −2Loading the lines…
citadel_weapon_targetdummy_set+161 −122Loading the lines…
citadel_ability_melee_targetdummy+99 −15Loading the lines…
targetdummy_inherentremoved +0 −0Loading the lines…
targetdummy_ability_1+6 −2Loading the lines…
targetdummy_ability_2+6 −2Loading the lines…
targetdummy_ability_3+6 −2Loading the lines…
targetdummy_ability_4+6 −2Loading the lines…
Johann's Gift
citadel_weapon_ghost_set+163 −120Loading the lines…
Melee
ability_melee_ghost+99 −15Loading the lines…
Essence Bomb
ability_blood_bomb+14 −10Loading the lines…
Malice
ability_blood_shards+21 −17Loading the lines…
Life Drain
ability_life_drain+6 −4Loading the lines…
ability_death_tax
ability_death_tax+6 −2Loading the lines…
Soul Exchange
ability_health_swap+6 −3Loading the lines…
Cold Calculus
citadel_weapon_gigawatt_set+162 −120Loading the lines…
Melee
citadel_ability_melee_gigawatt+99 −15Loading the lines…
Lightning Ball
citadel_ability_lightning_ball+13 −4Loading the lines…
Static Charge
citadel_ability_static_charge+10 −3Loading the lines…
Static Charge
citadel_ability_static_charge_v2+6 −3Loading the lines…
citadel_ability_chain_lightning
citadel_ability_chain_lightning+7 −3Loading the lines…
Power Surge
ability_power_surge+6 −3Loading the lines…
Storm Cloud
citadel_ability_storm_cloud+6 −6Loading the lines…
Censure & Penance
citadel_weapon_haze_set+164 −121Loading the lines…
Melee
ability_melee_haze+99 −15Loading the lines…
Sleep Dagger
ability_sleep_dagger+19 −20Loading the lines…
Smoke Bomb
ability_smoke_bomb+11 −4Loading the lines…
Fixation
ability_stacking_damage+11 −4Loading the lines…
Bullet Dance
ability_bullet_flurry+12 −4Loading the lines…
Wallflower's Revenge
citadel_weapon_hornet_set+164 −121Loading the lines…
Melee
citadel_ability_melee_hornet+99 −15Loading the lines…
Stake
citadel_ability_hornet_chain+23 −16Loading the lines…
Flight
citadel_ability_hornet_leap+9 −6Loading the lines…
Crow Familiar
citadel_ability_hornet_sting+37 −34Loading the lines…
Assassinate
citadel_ability_hornet_snipe+21 −5Loading the lines…
Incendiary Remarks
citadel_weapon_inferno_set+163 −120Loading the lines…
Melee
ability_melee_inferno+99 −15Loading the lines…
Concussive Combustion
ability_fire_bomb+6 −4Loading the lines…
Flame Dash
ability_flame_dash+7 −3Loading the lines…
Napalm
ability_incendiary_projectile+7 −5Loading the lines…
Afterburn
ability_afterburn+6 −16Loading the lines…
Expedition's End
citadel_weapon_kelvin_set+162 −119Loading the lines…
Melee
ability_melee_kelvin+99 −15Loading the lines…
Arctic Beam
ability_icebeam+23 −4Loading the lines…
Ice Path
ability_icepath+42 −15Loading the lines…
Frost Grenade
ability_ice_grenade+68 −14Loading the lines…
Frozen Shelter
ability_ice_dome+38 −4Loading the lines…
Frozen Shelter
ability_ice_dome_trigger+155 −3Loading the lines…
Tale of The Tape
citadel_weapon_lash_set+162 −120Loading the lines…
Melee
ability_melee_lash+99 −15Loading the lines…
Grapple
citadel_ability_lash+6 −3Loading the lines…
Ground Strike
citadel_ability_lash_down_strike+9 −6Loading the lines…
Death Slam
citadel_ability_lash_ultimate+6 −3Loading the lines…
Flog
ability_lash_flog+7 −4Loading the lines…
Promises Kept
citadel_weapon_mirage_set+163 −120Loading the lines…
Melee
ability_melee_mirage+99 −15Loading the lines…
Dust Devil
mirage_tornado+18 −7Loading the lines…
Djinn's Mark
mirage_sand_phantom+21 −8Loading the lines…
Fire Scarabs
mirage_fire_beetles+25 −14Loading the lines…
Traveler
mirage_teleport+6 −23Loading the lines…
Yellow Canary
citadel_weapon_digger_set+177 −128Loading the lines…
Melee
ability_melee_digger+99 −15Loading the lines…
Scorn
ability_intimidate+6 −3Loading the lines…
Burrow
ability_burrow+7 −4Loading the lines…
Sand Blast
ability_throw_sand+6 −4Loading the lines…
Combo
ability_ult_combo+34 −3Loading the lines…
Yellow Canary
citadel_weapon_digger_set2+180 −137Loading the lines…
Sweetest Lie
citadel_weapon_nano_set+177 −134Loading the lines…
Sweetest Lie
citadel_weapon_nano_alt+172 −129Loading the lines…
Melee
ability_melee_nano+99 −15Loading the lines…
Sekhmet's Spirit
ability_perched_predator+7 −4Loading the lines…
ability_perched_predator_trigger
ability_perched_predator_trigger+6 −2Loading the lines…
ability_rolling_fireball
ability_rolling_fireball+6 −3Loading the lines…
Pounce
ability_nano_pounce+6 −3Loading the lines…
ability_nano_pounce_instant
ability_nano_pounce_instant+6 −3Loading the lines…
Nekomata Ward
ability_nano_proximity_ritual+16 −13Loading the lines…
Queen of Shadows
ability_nano_shadow_step+6 −3Loading the lines…
Ava
ability_nano_catform+7 −4Loading the lines…
ability_nano_catform_trigger
ability_nano_catform_trigger+8 −5Loading the lines…
ability_nano_catform_pounce
ability_nano_catform_pounce+6 −2Loading the lines…
Gloom Bombs
ability_nano_clustergrenade+6 −3Loading the lines…
Return to Shadows
ability_nano_shadow_pulse+6 −3Loading the lines…
Leaping Slash
ability_nano_dash+7 −4Loading the lines…
The Mourning Comes
citadel_weapon_archer_set+185 −142Loading the lines…
Melee
ability_melee_archer+99 −15Loading the lines…
Charged Shot
ability_charged_shot+133 −117Loading the lines…
Rain of Arrows
ability_power_jump+13 −5Loading the lines…
Spirit Snare
ability_immobilize_trap+14 −5Loading the lines…
Guided Owl
ability_guided_arrow+21 −5Loading the lines…
Busted Flush
citadel_weapon_shiv_set+175 −131Loading the lines…
Busted Flush
citadel_weapon_shiv_alt+181 −138Loading the lines…
Melee
citadel_ability_melee_shiv+99 −15Loading the lines…
Serrated Knives
citadel_ability_shiv_dagger+28 −25Loading the lines…
Slice and Dice
citadel_ability_shiv_dash+7 −6Loading the lines…
Bloodletting
citadel_ability_shiv_defer_damage+6 −3Loading the lines…
Killing Blow
citadel_ability_shiv_killing_blow+26 −4Loading the lines…
citadel_weapon_shieldguy_set
citadel_weapon_shieldguy_set+165 −122Loading the lines…
ability_melee_shieldguy
ability_melee_shieldguy+99 −15Loading the lines…
ability_shieldguy_ability01
ability_shieldguy_ability01+6 −2Loading the lines…
ability_shieldguy_ability02
ability_shieldguy_ability02+6 −2Loading the lines…
ability_shieldguy_ability03
ability_shieldguy_ability03+6 −2Loading the lines…
ability_shieldguy_ult
ability_shieldguy_ult+6 −2Loading the lines…
Riptide
citadel_weapon_slork_set+178 −135Loading the lines…
fathom_scalding_spray+6 −3Loading the lines…
fathom_breach+7 −3Loading the lines…
fathom_defer_damage+6 −3Loading the lines…
fathom_reefdweller_harpoon+25 −22Loading the lines…
fathom_lurkers_ambush+28 −25Loading the lines…
The Black Sheep
citadel_weapon_synth_set+176 −132Loading the lines…
Flying Cloak
synth_plasma_flux+10 −7Loading the lines…
synth_plasma_flux_trigger
synth_plasma_flux_trigger+6 −2Loading the lines…
Enchanter's Satchel
synth_pulse+8 −4Loading the lines…
Barrage
synth_barrage+118 −103Loading the lines…
Affliction
synth_affliction+6 −3Loading the lines…
Protector's Hand
citadel_weapon_tengu_set+167 −124Loading the lines…
Melee
citadel_ability_melee_tengu+99 −15Loading the lines…
Kudzu Connection
citadel_ability_tangotether+28 −26Loading the lines…
citadel_ability_tangotether_trigger
citadel_ability_tangotether_trigger+6 −2Loading the lines…
Entangling Thorns
citadel_ability_tengu_urn+15 −12Loading the lines…
Stone Form
citadel_ability_tengu_stone_form+7 −4Loading the lines…
Air Drop
citadel_ability_tengu_airlift+41 −22Loading the lines…
citadel_weapon_tokamak_setremoved +0 −0Loading the lines…
citadel_ability_melee_tokamakremoved +0 −0Loading the lines…
tokamak_hot_shotremoved +0 −0Loading the lines…
tokamak_breachremoved +0 −0Loading the lines…
tokamak_radianceremoved +0 −0Loading the lines…
tokamak_heat_sinksremoved +0 −0Loading the lines…
tokamak_heat_sinks_inherentremoved +0 −0Loading the lines…
tokamak_dying_starremoved +0 −0Loading the lines…
tokamak_crimson_cannonremoved +0 −0Loading the lines…
Deep Sea Interpreter
citadel_weapon_viscous_set+167 −124Loading the lines…
Deep Sea Interpreter
citadel_weapon_viscous_set_2+124 −110Loading the lines…
Melee
ability_melee_viscous+99 −15Loading the lines…
Splatter
viscous_goo_grenade+6 −4Loading the lines…
The Cube
viscous_restorative_goo+7 −7Loading the lines…
Goo Ball
viscous_goo_bowling_ball+11 −8Loading the lines…
Puddle Punch
viscous_telepunch+6 −3Loading the lines…
Freedom's Cost
citadel_weapon_warden_set+162 −119Loading the lines…
Melee
citadel_ability_melee_warden+99 −15Loading the lines…
Binding Word
ability_warden_lock_down+7 −3Loading the lines…
Willpower
ability_warden_high_alert+12 −3Loading the lines…
Alchemical Flask
ability_warden_crowd_control+32 −3Loading the lines…
Last Stand
ability_warden_riot_protocol+11 −3Loading the lines…
The Rake
citadel_weapon_wraith_set+168 −125Loading the lines…
Melee
citadel_ability_melee_wraith+99 −15Loading the lines…
Telekinesis
citadel_ability_psychic_lift+10 −4Loading the lines…
Project Mind
citadel_ability_projectmind+6 −4Loading the lines…
Full Auto
citadel_ability_wraith_rapidfire+6 −3Loading the lines…
Card Trick
citadel_ability_card_toss+17 −5Loading the lines…
The Butcher's Hand
citadel_weapon_wrecker_set+163 −120Loading the lines…
Melee
ability_melee_wrecker+99 −15Loading the lines…
Wrecking Ball
ability_wrecking_ball+6 −2Loading the lines…
ability_wrecking_ball_throw
ability_wrecking_ball_throw+6 −2Loading the lines…
Consume
ability_wrecker_salvage+6 −3Loading the lines…
Bio Blast
ability_scrap_blast+8 −4Loading the lines…
Magnetic Flux
ability_wrecker_ultimate+6 −2Loading the lines…
Astral Walk
ability_wrecker_teleport+7 −4Loading the lines…
Overload
citadel_ability_wrecker_garbage_suck+7 −3Loading the lines…
Wrecking Ball
citadel_ability_wrecker_bouldergrenade+6 −2Loading the lines…
Sister's Lament
citadel_weapon_yamato_set+174 −131Loading the lines…
Sister's Lament
citadel_weapon_yamato_alt+125 −110Loading the lines…
Melee
ability_melee_yamato+99 −15Loading the lines…
Power Slash
citadel_ability_power_slash+8 −5Loading the lines…
Flying Slash
citadel_ability_flying_strike+29 −31Loading the lines…
Crimson Slash
citadel_ability_healing_slash+7 −3Loading the lines…
Shadow Transformation
citadel_ability_infinity_slash+6 −3Loading the lines…
The Rattler
citadel_weapon_viper_set+167 −124Loading the lines…
Melee
ability_melee_viper+99 −15Loading the lines…
Hook Blade
ability_viper_hookdagger+112 −109Loading the lines…
Slither
ability_viper_snakedash+6 −3Loading the lines…
Lethal Venom
ability_viper_venom+6 −4Loading the lines…
Petrify
ability_viper_ult+6 −2Loading the lines…
ability_viper_slide
ability_viper_slide+6 −2Loading the lines…
Screwjab Dagger
ability_viper_debuffdagger+106 −103Loading the lines…
Petrifying Bola
ability_viper_petrifybola+108 −104Loading the lines…
citadel_weapon_vandal_set
citadel_weapon_vandal_set+175 −132Loading the lines…
ability_melee_vandal
ability_melee_vandal+99 −15Loading the lines…
citadel_ability_vandal_surge
citadel_ability_vandal_surge+6 −3Loading the lines…
ability_vandal_pillar
ability_vandal_pillar+6 −2Loading the lines…
ability_haunt
ability_haunt+6 −15Loading the lines…
citadel_ability_vandal_overflow
citadel_ability_vandal_overflow+6 −3Loading the lines…
The Prestige
citadel_weapon_magician_set+163 −121Loading the lines…
Melee
ability_melee_magician+99 −15Loading the lines…
Vexing Bolt
ability_magician_magicbolt+113 −121Loading the lines…
Misdirection
citadel_ability_magewalk+7 −3Loading the lines…
Rabbit Hex
ability_magician_animalcurse+6 −3Loading the lines…
The Great Homunculus!
ability_magician_shadowclone+19 −6Loading the lines…
ability_magician_magicbolt_trigger
ability_magician_magicbolt_trigger+0 −1Loading the lines…
Spectral Assistant
ability_magician_cloneturret+22 −19Loading the lines…
Spectral Assistant
ability_magician_cloneturret_trigger+8 −6Loading the lines…
Captive Audience
ability_magician_stage+6 −2Loading the lines…
Grand Finale!
ability_magician_bigbolt+113 −109Loading the lines…
Escape Artist
ability_magician_escape+6 −2Loading the lines…
Audience Participation
ability_magician_copyult+6 −3Loading the lines…
Rabbit Hex
ability_magician_animalhexarea+113 −111Loading the lines…
Civil Servant
citadel_weapon_trapper_set+211 −168Loading the lines…
ability_melee_trapper
ability_melee_trapper+99 −15Loading the lines…
Bottled Phantasmicide
ability_trapper_poisonjar+18 −15Loading the lines…
Crawling Plague
ability_trapper_spiderwave+112 −108Loading the lines…
Pest Barrier
ability_trapper_spidershield+7 −3Loading the lines…
Spectral Silk
ability_trapper_fear+13 −10Loading the lines…
Silktrap
ability_trapper_webwall+7 −4Loading the lines…
ability_trapper_fear1
ability_trapper_fear1+13 −10Loading the lines…
Umbrella Gun
citadel_weapon_operative_set+161 −119Loading the lines…
Umbrella Maneuver
operative_umbrella_maneuver+44 −41Loading the lines…
Blindside
operative_blindside+15 −12Loading the lines…
Revelation
operative_revelation+8 −5Loading the lines…
citadel_weapon_gunslinger2_set
citadel_weapon_gunslinger2_set+165 −122Loading the lines…
Flame Imp
ability_gunslinger_spreadingfire+106 −102Loading the lines…
Sleight of Hand
ability_empowerbullet+18 −16Loading the lines…
Hellfire Salvo
ability_gunslinger_demon_carbine+7 −4Loading the lines…
Demontrigger Blitz
ability_gunslinger_salvo+113 −109Loading the lines…
Infernal Brand
gunslinger_demonMark+18 −16Loading the lines…
gunslinger_knockbackblast
gunslinger_knockbackblast+114 −110Loading the lines…
New Money
citadel_weapon_vampirebat_set+169 −126Loading the lines…
Melee
ability_melee_vampirebat+99 −15Loading the lines…
Sanguine Retreat
ability_vampirebat_batblink+6 −2Loading the lines…
Love Bites
ability_vampirebat_lovebites+8 −2Loading the lines…
Nox Nostra
ability_vampirebat_batswarm+25 −21Loading the lines…
ability_vampirebat_batblink_trigger
ability_vampirebat_batblink_trigger+115 −111Loading the lines…
ability_vampirebat_batcloud
ability_vampirebat_batcloud+12 −8Loading the lines…
Rake
ability_vampirebat_steallife+98 −91Loading the lines…
New Money
citadel_weapon_vampirebat_set2+179 −136Loading the lines…
citadel_weapon_boho_set
citadel_weapon_boho_set+167 −124Loading the lines…
ability_melee_boho
ability_melee_boho+99 −15Loading the lines…
ability_boho_ability01removed +0 −0Loading the lines…
ability_boho_ability02
ability_boho_ability02+6 −2Loading the lines…
ability_boho_bouncyprojectile
ability_boho_bouncyprojectile+15 −11Loading the lines…
ability_boho_doublehit
ability_boho_doublehit+120 −116Loading the lines…
ability_boho_channeltether
ability_boho_channeltether+121 −117Loading the lines…
citadel_weapon_swan_set
citadel_weapon_swan_set+168 −126Loading the lines…
ability_melee_swan
ability_melee_swan+99 −15Loading the lines…
ability_swan_featherboomerang
ability_swan_featherboomerang+6 −2Loading the lines…
Jeté
ability_swan_leap+6 −2Loading the lines…
Acrobat
ability_swan_acrobat+6 −2Loading the lines…
ability_swan_ult
ability_swan_ult+6 −2Loading the lines…
citadel_weapon_skyrunner_set
citadel_weapon_skyrunner_set+167 −124Loading the lines…
ability_melee_skyrunner
ability_melee_skyrunner+99 −15Loading the lines…
Flakshot
ability_skyrunner_flakshot+12 −8Loading the lines…
ability_skyrunner_magic_beam
ability_skyrunner_magic_beam+115 −111Loading the lines…
Lifethread
ability_skyrunner_swingline+10 −6Loading the lines…
ability_skyrunner_ult
ability_skyrunner_ult+6 −2Loading the lines…
citadel_weapon_skyrunner_alt
citadel_weapon_skyrunner_alt+169 −126Loading the lines…
citadel_weapon_graf_set
citadel_weapon_graf_set+165 −122Loading the lines…
ability_melee_graf
ability_melee_graf+99 −15Loading the lines…
ability_graf_ability01
ability_graf_ability01+6 −2Loading the lines…
ability_graf_ability02
ability_graf_ability02+6 −2Loading the lines…
ability_graf_ability03
ability_graf_ability03+6 −2Loading the lines…
ability_graf_ult
ability_graf_ult+6 −2Loading the lines…
citadel_weapon_fortuna_set
citadel_weapon_fortuna_set+165 −122Loading the lines…
ability_melee_fortuna
ability_melee_fortuna+99 −15Loading the lines…
ability_fortuna_ability01
ability_fortuna_ability01+6 −2Loading the lines…
ability_fortuna_ability02
ability_fortuna_ability02+6 −2Loading the lines…
ability_fortuna_ability03
ability_fortuna_ability03+6 −2Loading the lines…
ability_fortuna_ult
ability_fortuna_ult+6 −2Loading the lines…
Memento Mori
citadel_weapon_frank_set2+169 −126Loading the lines…
Melee
ability_melee_frank+99 −15Loading the lines…
Jumpstart
ability_frank_selfzap+6 −2Loading the lines…
Aura of Suffering
ability_frank_painaura+7 −6Loading the lines…
Shocking Reanimation
ability_frank_revive+6 −4Loading the lines…
Pain Battery
ability_frank_shocktarget2+23 −10Loading the lines…
Chapter's End
citadel_weapon_bookworm_set+166 −124Loading the lines…
Melee
ability_melee_bookworm+99 −15Loading the lines…
Bookwyrm
ability_bookworm_dragonfire+19 −15Loading the lines…
Captivating Read
ability_bookworm_aoemagic+6 −4Loading the lines…
Plot Armor
ability_bookworm_knightbarrier+7 −3Loading the lines…
Rallying Charge
ability_bookworm_knightcharge+8 −4Loading the lines…
Chapter's End
citadel_weapon_bookworm_set2+171 −129Loading the lines…
Service With A Smile
citadel_weapon_doorman_set+172 −130Loading the lines…
Service With A Smile
citadel_weapon_doorman_alt+170 −128Loading the lines…
Melee
ability_melee_doorman+99 −15Loading the lines…
Doorway
ability_doorman_doorway+6 −2Loading the lines…
Close Doors
ability_doorman_doorway_close+6 −2Loading the lines…
Luggage Cart
ability_doorman_luggage_cart+8 −9Loading the lines…
Call Bell
ability_doorman_bomb+8 −4Loading the lines…
Hotel Guest
ability_doorman_hotel+8 −5Loading the lines…
Biquette
citadel_weapon_punkgoat_set+175 −131Loading the lines…
ability_punkgoat_slide
ability_punkgoat_slide+6 −2Loading the lines…
Melee
ability_melee_punkgoat+99 −15Loading the lines…
Blasted
ability_punkgoat_blasted+6 −2Loading the lines…
Chain Gang
ability_punkgoat_tether+119 −123Loading the lines…
Rising Ram
ability_punkgoat_goatflip+8 −10Loading the lines…
Bashdown
ability_punkgoat_ult+22 −5Loading the lines…
Crimson Grasp
citadel_weapon_drifter_set+179 −136Loading the lines…
Drifter Alt Weapon
citadel_weapon_drifter_alt+124 −110Loading the lines…
Melee
ability_melee_drifter+99 −15Loading the lines…
Rend
drifter_blood_blast+9 −7Loading the lines…
Stalker's Mark
drifter_shadow_mark+17 −22Loading the lines…
Ambush
drifter_shadow_mark_teleport+7 −3Loading the lines…
Bloodscent
ability_drifter_hunger+19 −2Loading the lines…
Eternal Night
drifter_darkness+7 −3Loading the lines…
upgrade_base+8 −6Loading the lines…
armor_upgrade_base+8 −6Loading the lines…
armor_upgrade_t1+8 −6Loading the lines…
armor_upgrade_t2+8 −6Loading the lines…
armor_upgrade_t3+8 −6Loading the lines…
armor_upgrade_t4+8 −6Loading the lines…
armor_upgrade_t5+8 −6Loading the lines…
weapon_upgrade_base+8 −6Loading the lines…
weapon_upgrade_t1
weapon_upgrade_t1+8 −6Loading the lines…
weapon_upgrade_t2
weapon_upgrade_t2+8 −6Loading the lines…
weapon_upgrade_t3
weapon_upgrade_t3+8 −6Loading the lines…
weapon_upgrade_t4
weapon_upgrade_t4+8 −6Loading the lines…
weapon_upgrade_t5
weapon_upgrade_t5+8 −6Loading the lines…
tech_upgrade_base+8 −6Loading the lines…
tech_upgrade_t1+8 −6Loading the lines…
tech_upgrade_t2+8 −6Loading the lines…
tech_upgrade_t3+8 −6Loading the lines…
tech_upgrade_t4+8 −6Loading the lines…
tech_upgrade_t5+8 −6Loading the lines…
item_projectile_test_01+10 −7Loading the lines…
item_projectile_test_02+10 −7Loading the lines…
item_projectile_test_03+10 −7Loading the lines…
item_projectile_test_04+10 −7Loading the lines…
item_projectile_test_05+10 −7Loading the lines…
item_projectile_test_06+10 −7Loading the lines…
Extended Magazine
upgrade_clip_size+9 −7Loading the lines…
Monster Rounds
upgrade_non_player_bonus+9 −9Loading the lines…
Cultist Sacrifice
upgrade_non_player_bonus_sacrifice+62 −11Loading the lines…
Ammo Scavenger
upgrade_ammo_scavenger+9 −7Loading the lines…
upgrade_clip_size_fixed
upgrade_clip_size_fixed+8 −6Loading the lines…
upgrade_clip_size_fixed_t3
upgrade_clip_size_fixed_t3+8 −6Loading the lines…
Tesla Bullets
upgrade_chain_lightning+43 −7Loading the lines…
Capacitor
upgrade_capacitor+69 −19Loading the lines…
upgrade_galvanic_storm
upgrade_galvanic_storm+8 −6Loading the lines…
Hollow Point
upgrade_hollow_point_rounds+43 −7Loading the lines…
Opening Rounds
upgrade_pristine_emblem+10 −8Loading the lines…
upgrade_stabilizer
upgrade_stabilizer+8 −6Loading the lines…
High-Velocity Rounds
upgrade_high_velocity_mag+9 −7Loading the lines…
Melee Lifesteal
upgrade_lifestrike_gauntlets+9 −8Loading the lines…
Rebuttal
upgrade_melee_rebuttal+12 −8Loading the lines…
Counterspell
upgrade_counterspell+51 −7Loading the lines…
Weighted Shots
upgrade_weighted_shots+45 −8Loading the lines…
Ancient Shield
upgrade_ancient_shield+9 −20Loading the lines…
Close Quarters
upgrade_close_range+10 −8Loading the lines…
Long Range
upgrade_long_range+10 −8Loading the lines…
Slowing Bullets
upgrade_slowing_bullets+9 −7Loading the lines…
Inhibitor
upgrade_inhibitor+39 −7Loading the lines…
upgrade_small_attack_speed
upgrade_small_attack_speed+8 −6Loading the lines…
Spirit Shredder
upgrade_tech_defense_shredders+9 −7Loading the lines…
upgrade_attack_speed_1
upgrade_attack_speed_1+8 −6Loading the lines…
upgrade_nearby_enemy_boost
upgrade_nearby_enemy_boost+9 −7Loading the lines…
Heroic Aura
upgrade_dps_aura+57 −8Loading the lines…
upgrade_weapon_detention_ammo
upgrade_weapon_detention_ammo+9 −7Loading the lines…
Silence Wave
upgrade_targeted_silence+51 −9Loading the lines…
Haunting Scream
upgrade_haunting_scream+11 −7Loading the lines…
Silencer
upgrade_proc_silence+36 −8Loading the lines…
Silencer
upgrade_silencer+9 −7Loading the lines…
upgrade_proc_disarm
upgrade_proc_disarm+8 −6Loading the lines…
Berserker
upgrade_berserker+37 −7Loading the lines…
Frenzy
upgrade_fervor+47 −7Loading the lines…
Siphon Bullets
upgrade_siphon_bullets+39 −7Loading the lines…
Headshot Booster
upgrade_headshot_booster+11 −7Loading the lines…
Weakening Headshot
upgrade_headshot_booster2+11 −7Loading the lines…
Sharpshooter
upgrade_sharpshooter+42 −8Loading the lines…
Headhunter
upgrade_headhunter+48 −7Loading the lines…
Spirit Rend
upgrade_spellslinger_headshots+49 −7Loading the lines…
Crippling Headshot
upgrade_banshee_slugs+40 −7Loading the lines…
upgrade_proc_tech_damage
upgrade_proc_tech_damage+8 −6Loading the lines…
Mystic Shot
upgrade_crackshot+10 −7Loading the lines…
Lucky Shot
upgrade_critshot+39 −7Loading the lines…
Point Blank
upgrade_close_quarter_combat+39 −7Loading the lines…
upgrade_clip_size_2
upgrade_clip_size_2+8 −6Loading the lines…
upgrade_clip_size_3
upgrade_clip_size_3+8 −6Loading the lines…
Toxic Bullets
upgrade_toxic_bullets+42 −7Loading the lines…
upgrade_attack_speed_2
upgrade_attack_speed_2+8 −6Loading the lines…
upgrade_drum_magazine
upgrade_drum_magazine+8 −6Loading the lines…
Ricochet
upgrade_ricochet+47 −10Loading the lines…
Apex Combat
upgrade_apex_combat+9 −7Loading the lines…
Extra Health
upgrade_health+9 −8Loading the lines…
Toughness
upgrade_health_2+9 −7Loading the lines…
upgrade_toughness_3
upgrade_toughness_3+8 −6Loading the lines…
Bullet Armor
upgrade_bullet_armor+9 −7Loading the lines…
Spirit Armor
upgrade_tech_armor+9 −7Loading the lines…
upgrade_health_regen_1
upgrade_health_regen_1+8 −6Loading the lines…
Bullet Lifesteal
upgrade_vampire+9 −7Loading the lines…
upgrade_double_jump
upgrade_double_jump+8 −6Loading the lines…
upgrade_health_regen_aura
upgrade_health_regen_aura+29 −6Loading the lines…
Debuff Reducer
upgrade_debuff_reducer+10 −7Loading the lines…
Dispel Magic
upgrade_reduce_debuff_duration+38 −7Loading the lines…
upgrade_high_impact_armor
upgrade_high_impact_armor+8 −6Loading the lines…
upgrade_slow_immunity
upgrade_slow_immunity+8 −6Loading the lines…
upgrade_weapon_power_and_health_drain
upgrade_weapon_power_and_health_drain+8 −6Loading the lines…
upgrade_active_bullet_shield
upgrade_active_bullet_shield+8 −6Loading the lines…
Spirit Resilience
upgrade_tech_purge+38 −8Loading the lines…
Bullet Resilience
upgrade_improved_bullet_armor+34 −8Loading the lines…
Metal Skin
upgrade_metal_skin+36 −7Loading the lines…
Healing Booster
upgrade_healing_booster+10 −13Loading the lines…
Fortitude
upgrade_chonky+42 −9Loading the lines…
Leech
upgrade_damage_recycler+38 −7Loading the lines…
upgrade_bullet_damage_reduction_aura
upgrade_bullet_damage_reduction_aura+8 −6Loading the lines…
Sprint Boots
upgrade_sprint_booster+9 −7Loading the lines…
Trophy Collector
upgrade_trophy_collector+12 −12Loading the lines…
Enduring Speed
upgrade_cardio_calibrator+9 −8Loading the lines…
Stamina Mastery
upgrade_superior_stamina+31 −8Loading the lines…
Aerial Supremacy
upgrade_aerial_supremacy+9 −7Loading the lines…
Rapid Rounds
upgrade_rapid_rounds+9 −8Loading the lines…
Extra Stamina
upgrade_improved_stamina+9 −7Loading the lines…
Hunter's Aura
upgrade_bullet_armor_reduction_aura+39 −7Loading the lines…
upgrade_camouflage
upgrade_camouflage+8 −6Loading the lines…
upgrade_regenerative_armor
upgrade_regenerative_armor+8 −6Loading the lines…
Grit
upgrade_grit+10 −7Loading the lines…
Weapon Shielding
upgrade_weapon_shielding+10 −8Loading the lines…
Spirit Shielding
upgrade_spirit_bubble+10 −7Loading the lines…
Battle Vest
upgrade_regenerating_bullet_shield+10 −7Loading the lines…
Enchanter's Emblem
upgrade_magic_shield+9 −7Loading the lines…
Extra Spirit
upgrade_improved_spirit+9 −8Loading the lines…
Mystic Regeneration
upgrade_mystic_regeneration+10 −7Loading the lines…
Improved Spirit
upgrade_soaring_spirit+9 −7Loading the lines…
Spiritual Overflow
upgrade_tech_overflow+52 −7Loading the lines…
Return Fire
upgrade_return_fire+110 −109Loading the lines…
Greater Expansion
upgrade_tech_range+31 −7Loading the lines…
Mystic Expansion
upgrade_magic_reach+8 −6Loading the lines…
Extra Charge
upgrade_extra_charge+9 −7Loading the lines…
Spirit Lifesteal
upgrade_health_stealing_magic+9 −7Loading the lines…
upgrade_disarm
upgrade_disarm+10 −7Loading the lines…
Bullet Resist Shredder
upgrade_bullet_resist_shredder+10 −7Loading the lines…
Mystic Reverb
upgrade_mystic_reverb+39 −7Loading the lines…
Mystic Burst
upgrade_magic_burst+11 −7Loading the lines…
Tankbuster
upgrade_magic_shock+41 −7Loading the lines…
upgrade_arcane_medallion
upgrade_arcane_medallion+8 −6Loading the lines…
Mystic Vulnerability
upgrade_magic_vulnerability+10 −7Loading the lines…
Healbane
upgrade_healbane+9 −8Loading the lines…
Mystic Slow
upgrade_magic_slow+10 −7Loading the lines…
Escalating Exposure
upgrade_escalating_exposure+31 −7Loading the lines…
Rapid Recharge
upgrade_rapid_recharge+34 −6Loading the lines…
Omnicharge Signet
upgrade_omnicharge_pendant+8 −6Loading the lines…
Compress Cooldown
upgrade_magic_tempo+9 −7Loading the lines…
Superior Cooldown
upgrade_cooldown_reduction+27 −7Loading the lines…
Transcendent Cooldown
upgrade_transcendent_cooldown+31 −7Loading the lines…
Timeless Emblem
upgrade_timeless_emblem+9 −7Loading the lines…
Shadow Step
upgrade_shadow_step+9 −7Loading the lines…
upgrade_duration_extender
upgrade_duration_extender+9 −7Loading the lines…
upgrade_slowing_tech
upgrade_slowing_tech+8 −6Loading the lines…
Slowing Hex
upgrade_containment+10 −7Loading the lines…
Spirit Sap
upgrade_spirit_sap+10 −7Loading the lines…
Focus Lens
upgrade_focus_lens+55 −15Loading the lines…
Rusted Barrel
upgrade_withering_whip+12 −7Loading the lines…
Disarming Hex
upgrade_greater_withering_whip+46 −7Loading the lines…
Rescue Beam
upgrade_rescue_beam+46 −10Loading the lines…
Rebirth
upgrade_personal_rejuvenator+25 −6Loading the lines…
Soul Rebirth
upgrade_rebirth+29 −6Loading the lines…
upgrade_long_range_slowing_tech
upgrade_long_range_slowing_tech+8 −6Loading the lines…
upgrade_full_spectrum
upgrade_full_spectrum+8 −6Loading the lines…
upgrade_tech_cleave
upgrade_tech_cleave+8 −6Loading the lines…
upgrade_bonus_ability_charge_3
upgrade_bonus_ability_charge_3+8 −6Loading the lines…
upgrade_charge_mastery
upgrade_charge_mastery+8 −6Loading the lines…
Decay
upgrade_rupture+51 −7Loading the lines…
Scourge
upgrade_discord+44 −8Loading the lines…
upgrade_aoe_tech_shield
upgrade_aoe_tech_shield+8 −6Loading the lines…
Knockdown
upgrade_target_stun+41 −11Loading the lines…
Phantom Strike
upgrade_phantom_strike+44 −8Loading the lines…
Warp Stone
upgrade_warp_stone+38 −7Loading the lines…
Vortex Web
upgrade_aoe_root+54 −6Loading the lines…
Refresher
upgrade_ability_refresher+25 −6Loading the lines…
Echo Shard
upgrade_ability_power_shard+41 −13Loading the lines…
Torment Pulse
upgrade_tech_damage_pulse+43 −7Loading the lines…
Cheat Death
upgrade_cheat_death+35 −7Loading the lines…
upgrade_reload_speed
upgrade_reload_speed+8 −6Loading the lines…
upgrade_cloaking_device
upgrade_cloaking_device+8 −6Loading the lines…
Shadow Weave
upgrade_cloaking_device_active+65 −7Loading the lines…
upgrade_fire_rate_aura
upgrade_fire_rate_aura+8 −6Loading the lines…
upgrade_weapon_overdrive_clip
upgrade_weapon_overdrive_clip+10 −6Loading the lines…
Majestic Leap - Disabled
upgrade_rocket_boots+43 −7Loading the lines…
Majestic Leap
upgrade_rocket_booster+66 −9Loading the lines…
upgrade_aerial_assault
upgrade_aerial_assault+30 −6Loading the lines…
Healing Nova
upgrade_health_nova+40 −8Loading the lines…
Restorative Locket
upgrade_restorative_locket+10 −7Loading the lines…
Healing Rite
upgrade_health_stimpak+12 −9Loading the lines…
Shrink Ray
upgrade_shrink_ray+13 −10Loading the lines…
Infuser
upgrade_infuser+49 −8Loading the lines…
Guardian Ward
upgrade_guardian_ward+10 −8Loading the lines…
Divine Barrier
upgrade_divine_barrier+44 −8Loading the lines…
upgrade_aoe_smoke_bomb
upgrade_aoe_smoke_bomb+8 −6Loading the lines…
Alchemical Fire
upgrade_thermal_detonator+63 −14Loading the lines…
Blood Tribute
upgrade_blood_tribute+48 −7Loading the lines…
Fleetfoot
upgrade_fleetfoot_boots+9 −7Loading the lines…
Kinetic Dash
upgrade_kinetic_sash+10 −7Loading the lines…
Arcane Surge
upgrade_arcane_surge+10 −8Loading the lines…
upgrade_weapon_eater
upgrade_weapon_eater+8 −6Loading the lines…
upgrade_weapon_instant_reload
upgrade_weapon_instant_reload+8 −6Loading the lines…
Unstoppable
upgrade_unstoppable+41 −8Loading the lines…
Colossus
upgrade_colossus+65 −9Loading the lines…
Cold Front
upgrade_cold_front+11 −7Loading the lines…
Arctic Blast
upgrade_arctic_blast+47 −7Loading the lines…
upgrade_aoe_silence
upgrade_aoe_silence+10 −7Loading the lines…
Ethereal Shift
upgrade_self_bubble+57 −11Loading the lines…
upgrade_stasis_bomb
upgrade_stasis_bomb+9 −6Loading the lines…
upgrade_quarantine
upgrade_quarantine+8 −6Loading the lines…
Cursed Relic
upgrade_glitch+40 −8Loading the lines…
upgrade_imbued_ability
upgrade_imbued_ability+8 −6Loading the lines…
Duration Extender
upgrade_arcane_extension+8 −6Loading the lines…
Superior Duration
upgrade_imbued_duration_extender+26 −6Loading the lines…
Glass Cannon
upgrade_glass_cannon+39 −7Loading the lines…
Fury Trance
upgrade_fury_trance+56 −7Loading the lines…
Vampiric Burst
upgrade_surging_power+59 −8Loading the lines…
upgrade_mod_disruptor
upgrade_mod_disruptor+9 −6Loading the lines…
upgrade_frenzy
upgrade_frenzy+8 −6Loading the lines…
upgrade_burst_fire_actuator
upgrade_burst_fire_actuator+8 −6Loading the lines…
Lifestrike
upgrade_boxing_glove+46 −7Loading the lines…
Spirit Strike
upgrade_acolytes_glove+9 −7Loading the lines…
Spirit Snatch
upgrade_spirit_snatch+47 −7Loading the lines…
Melee Charge
upgrade_melee_charge+9 −7Loading the lines…
Crushing Fists
upgrade_crushing_fists+50 −7Loading the lines…
upgrade_charmed_wraps
upgrade_charmed_wraps+8 −6Loading the lines…
upgrade_belt_fed_magazine
upgrade_belt_fed_magazine+9 −7Loading the lines…
Diviner's Kevlar
upgrade_diviners_kevlar+39 −7Loading the lines…
upgrade_stabilizing_tripodremoved +0 −0Loading the lines…
Radiant Regeneration
upgrade_resonant_healing+39 −7Loading the lines…
Boundless Spirit
upgrade_boundless_spirit+34 −7Loading the lines…
Burst Fire
upgrade_burst_fire+38 −7Loading the lines…
Enduring Spirit
upgrade_resilience+9 −7Loading the lines…
Extra Regen
upgrade_endurance+9 −7Loading the lines…
upgrade_magic_clarity
upgrade_magic_clarity+8 −6Loading the lines…
Surge of Power
upgrade_magic_storm+42 −7Loading the lines…
Suppressor
upgrade_suppressor+10 −7Loading the lines…
Quicksilver Reload
upgrade_quick_silver+9 −7Loading the lines…
Mercurial Magnum
upgrade_ethereal_bullets+35 −7Loading the lines…
upgrade_arcane_eater
upgrade_arcane_eater+9 −7Loading the lines…
upgrade_predator_precision
upgrade_predator_precision+9 −7Loading the lines…
Intensifying Magazine
upgrade_intensifying_clip+10 −7Loading the lines…
Escalating Resilience
upgrade_reinforcing_casings+42 −7Loading the lines…
Swift Striker
upgrade_blitz_bullets+9 −7Loading the lines…
Veil Walker
upgrade_veil_walker+55 −8Loading the lines…
Reactive Barrier
upgrade_vex_barrier+10 −7Loading the lines…
Indomitable
upgrade_auto_cleanse+38 −7Loading the lines…
Restorative Shot
upgrade_medic_bullets+11 −7Loading the lines…
Titanic Magazine
upgrade_titan_round+9 −7Loading the lines…
Split Shot
upgrade_split_shot+9 −7Loading the lines…
Active Reload
upgrade_active_reload+9 −7Loading the lines…
Magic Carpet
upgrade_magic_carpet+47 −7Loading the lines…
Hexafoil Ward
upgrade_spellshield+9 −7Loading the lines…
Hex-Sealed Knuckles
upgrade_superacolytes_glove+9 −7Loading the lines…
Conjure Missiles
upgrade_magic_missile+9 −7Loading the lines…
Patron's Healing
upgrade_heal_on_level+9 −7Loading the lines…
Spirit Burn
upgrade_spirit_burn+57 −11Loading the lines…
Lightning Scroll
upgrade_ultimate_burst+52 −13Loading the lines…
Soul Explosion
upgrade_corpse_explosion+9 −7Loading the lines…
Witchmail
upgrade_absorbing_armor+40 −8Loading the lines…
Healing Tempo
upgrade_healbuff+42 −7Loading the lines…
Endless Magazine
upgrade_infinitemagazine+18 −16Loading the lines…
Glass Cannon v2
upgrade_glass_cannon2+9 −8Loading the lines…
Armor Piercer
upgrade_aprounds+31 −8Loading the lines…
Infinite Rounds
upgrade_infinite_rounds+9 −7Loading the lines…
Plated Armor
upgrade_deflecting_armor+35 −8Loading the lines…
Spellbreaker
upgrade_spellbreaker+39 −7Loading the lines…
Juggernaut
upgrade_juggernaut+38 −7Loading the lines…
Spellslinger
upgrade_enchanted_holsters+36 −7Loading the lines…
Stalker
upgrade_weapon_backstabber+10 −7Loading the lines…
Express Shot
upgrade_express_shot+43 −7Loading the lines…
Seraphim Wings
upgrade_icarus_wings+8 −6Loading the lines…
Mystical Piano
upgrade_mystical_piano+17 −16Loading the lines…
Nullification Burst
upgrade_nullification_aura+11 −8Loading the lines…
Celestial Blessing
upgrade_celestial_guidance+8 −6Loading the lines…
Eternal Gift
upgrade_eternal_gift+8 −6Loading the lines…
Mystic Conduit
upgrade_patrons_blessing+8 −6Loading the lines…
Haunting Shot
upgrade_eldritch_shot+9 −7Loading the lines…
Cloak of Opportunity
upgrade_cloak_of_opportunity+9 −6Loading the lines…
Runed Gauntlets
upgrade_runed_gauntlets+8 −6Loading the lines…
Electric Slippers
upgrade_electric_slippers+8 −6Loading the lines…
Prism Blast
upgrade_prism_blast+9 −7Loading the lines…
Unstable Concoction
upgrade_unstable_concoction+8 −6Loading the lines…
Frostbite Charm
upgrade_shivas_bracelet+8 −6Loading the lines…
Shadow Strike
upgrade_shadow_strike+15 −9Loading the lines…
Ballistic Enchantment
upgrade_bulletshredimbue+47 −7Loading the lines…
Recharging Rush
upgrade_rechargingbullets+10 −8Loading the lines…
Golden Goose Egg
upgrade_goose_egg+9 −8Loading the lines…
cosmetic_base+7 −3Loading the lines…
cosmetic_item_snowballremoved +0 −0Loading the lines…
cosmetic_item_voting_posterremoved +0 −0Loading the lines…
51:20
citadel_weapon_priest_set+167 −124Loading the lines…
Melee
ability_melee_priest+99 −15Loading the lines…
Gutshot
ability_priest_knockback+18 −15Loading the lines…
Potent Vapors
ability_priest_selfheal+6 −3Loading the lines…
Grit
ability_priest_stackingdefense+113 −109Loading the lines…
ability_priest_barrageremoved +0 −0Loading the lines…
Ira Domini
citadel_weapon_priest_crossbow+186 −132Loading the lines…
Ira Domini
ability_priest_weaponswap+20 −16Loading the lines…
Teargas Grenade
ability_priest_smokegrenade+7 −3Loading the lines…
Blessed Tac-Vest
ability_priest_antispiritvest+114 −110Loading the lines…
Choking Incense
ability_priest_silencebomb+10 −6Loading the lines…
Consecrating Grenade
ability_priest_flashbang+18 −15Loading the lines…
Hex-Lined Snap Trap
ability_priest_beartrap+6 −3Loading the lines…
ability_familiar_alt_weapon
ability_familiar_alt_weapon+108 −94Loading the lines…
Gun Damage
ability_familiar_primary_weapon_bubblegun+170 −127Loading the lines…
Melee
ability_melee_familiar+99 −15Loading the lines…
Pillow Toss
ability_familiar_ability02+6 −2Loading the lines…
Naptime
ability_familiar_ability01+6 −2Loading the lines…
Lil Helpers
ability_familiar_helpinghands+17 −13Loading the lines…
Tag Along
ability_familiar_attach+9 −4Loading the lines…
Hop To Ally
ability_familiar_attach_trigger+7 −3Loading the lines…
Pride of Ixia
citadel_weapon_fencer_set+197 −154Loading the lines…
Pride of Ixia
citadel_weapon_fencer_alt+187 −145Loading the lines…
Melee
ability_melee_fencer+99 −15Loading the lines…
Disengaging Sigil
ability_fencer_throwblade+16 −14Loading the lines…
ability_fencer_riposte_target_select
ability_fencer_riposte_target_select+6 −2Loading the lines…
Riposte
ability_fencer_riposte+9 −6Loading the lines…
Flawless Advance
ability_fencer_lunge+16 −10Loading the lines…
Itani Lo Sahn
ability_fencer_ultimate+9 −7Loading the lines…
The Teacher
citadel_weapon_necro_set+200 −157Loading the lines…
Melee
ability_melee_necro+99 −15Loading the lines…
Grasping Hands
ability_necro_zombiewall+6 −2Loading the lines…
Jar of Dead
ability_necro_hauntingskull+30 −14Loading the lines…
Borrowed Decree
ability_necro_gravestone+20 −15Loading the lines…
Borrow Life
ability_necro_killsummon+6 −2Loading the lines…
ability_necro_nukemap
ability_necro_nukemap+6 −2Loading the lines…
ability_necro_killsummon_trigger
ability_necro_killsummon_trigger+15 −12Loading the lines…
Back Off!
ability_necro_coffin+6 −3Loading the lines…
Essence Theft
ability_necro_fear+20 −2Loading the lines…
Haunting Spectres
ability_necro_haunt+6 −2Loading the lines…
Wither & Die
ability_necro_wither+15 −11Loading the lines…
Melee
ability_melee_werewolf+99 −15Loading the lines…
Hair of the Dog
citadel_weapon_werewolf_rifle+219 −175Loading the lines…
Lycan Claws
citadel_weapon_werewolf_claws+202 −159Loading the lines…
Slam Fire
ability_werewolf_unloadgun+12 −8Loading the lines…
Boot Kick
ability_werewolf_kickflip+6 −2Loading the lines…
Mauling Leap
ability_werewolf_maulingleap+6 −2Loading the lines…
Entangling Bola
ability_werewolf_netshot+14 −10Loading the lines…
Tail Whack
ability_werewolf_cripplingslash+6 −2Loading the lines…
ability_werewolf_trackingbomb
ability_werewolf_trackingbomb+6 −3Loading the lines…
Lycan Curse
ability_werewolf_transformation+16 −3Loading the lines…
ability_werewolf_hunt
ability_werewolf_hunt+7 −3Loading the lines…
ability_werewolf_passive
ability_werewolf_passive+130 −126Loading the lines…
On The Hunt
ability_werewolf_onthehunt+6 −3Loading the lines…
End the Curse
ability_werewolf_transformation_trigger+132 −129Loading the lines…
Go For The Throat
ability_werewolf_frenzy+7 −4Loading the lines…
Crushing Leap
ability_werewolf_leap+10 −6Loading the lines…
Carny Life
citadel_weapon_unicorn_set+167 −124Loading the lines…
Melee
ability_melee_unicorn+99 −15Loading the lines…
Light Eater
ability_unicorn_radiantblast+16 −10Loading the lines…
Dazzling Trick
ability_unicorn_prismaticguard+8 −4Loading the lines…
Shining Wonder
ability_unicorn_dazzlingorb+15 −11Loading the lines…
Radiant Daggers
ability_unicorn_luminousstrike+6 −2Loading the lines…
citadel_base_tiered_lockon_abilitynew +58 −0Loading the lines…
Digging...
ability_digger_entertunnelnew +178 −0Loading the lines…
ability_boho_skipgrenade
ability_boho_skipgrenadenew +263 −0Loading the lines…
ability_boho_ability03
ability_boho_ability03new +215 −0Loading the lines…
ability_boho_ability04
ability_boho_ability04new +214 −0Loading the lines…
ability_boho_ridebroom
ability_boho_ridebroomnew +362 −0Loading the lines…
citadel_weapon_druid_set
citadel_weapon_druid_setnew +341 −0Loading the lines…
ability_melee_druid
ability_melee_druidnew +868 −0Loading the lines…
ability_druid_leech_seed
ability_druid_leech_seednew +238 −0Loading the lines…
ability_druid_helicopter_seeds
ability_druid_helicopter_seedsnew +228 −0Loading the lines…
ability_druid_sprout
ability_druid_sproutnew +220 −0Loading the lines…
ability_druid_ult
ability_druid_ultnew +218 −0Loading the lines…
ability_druid_base_plantnew +205 −0Loading the lines…
ability_druid_plant_invis_bush
ability_druid_plant_invis_bushnew +244 −0Loading the lines…
ability_druid_plant_branch_wall
ability_druid_plant_branch_wallnew +220 −0Loading the lines…
ability_druid_plant_healing_tree
ability_druid_plant_healing_treenew +260 −0Loading the lines…
ability_druid_plant_something
ability_druid_plant_somethingnew +213 −0Loading the lines…
Opera Gun
citadel_weapon_opera_setnew +341 −0Loading the lines…
Melee
ability_melee_operanew +868 −0Loading the lines…
ability_opera_ability01
ability_opera_ability01new +215 −0Loading the lines…
ability_opera_ability02
ability_opera_ability02new +214 −0Loading the lines…
ability_opera_ability03
ability_opera_ability03new +215 −0Loading the lines…
ability_opera_ult
ability_opera_ultnew +218 −0Loading the lines…
cosmetic_ability_snowballnew +354 −0Loading the lines…
cosmetic_ability_voting_posternew +218 −0Loading the lines…
cosmetic_ability_emotenew +216 −0Loading the lines…
collision_properties.txt
collision_properties+19 −3Loading the lines…
gaffer.vdatanew file
generic_data_typenew +1 −0Loading the lines…
test_anew +9 −0Loading the lines…
test_bnew +10 −0Loading the lines…
generic_data.vdata
m_mapDamageFlash+637 −30Loading the lines…
m_mapDamageFlashLowViolence+186 −5Loading the lines…
m_LaneInfo+17 −23Loading the lines…
m_NoLaneZipremoved +0 −0Loading the lines…
m_MinimapTeamRebelsColorremoved +0 −0Loading the lines…
m_MinimapTeamCombineColorremoved +0 −0Loading the lines…
m_HeroTestingTargetDummyUpgradesremoved +0 −0Loading the lines…
m_BreakableSpawnTimeDesc+6 −2Loading the lines…
m_CurrencyTypeSounds+0 −1Loading the lines…
m_mapResourceTypes+9 −0Loading the lines…
m_HealingReceivedSounds+1 −0Loading the lines…
m_MinimapZiplinesParticleremoved +0 −0Loading the lines…
m_enemyObjectivesColorremoved +0 −0Loading the lines…
m_enemyZiplineColorremoved +0 −0Loading the lines…
m_MiniMapOffsets+27 −1Loading the lines…
m_StreetBrawl+70 −99Loading the lines…
m_ColorFriendnew +1 −0Loading the lines…
m_ColorEnemynew +1 −0Loading the lines…
m_ColorTeam1new +1 −0Loading the lines…
m_ColorTeam2new +1 −0Loading the lines…
m_nItemCorruptionPricePerTiernew +5 −0Loading the lines…
m_vecCorruptedPenaltyDefsnew +273 −0Loading the lines…
m_flNeutralCampRespawnTimerShowDistancenew +1 −0Loading the lines…
m_flNeutralCampRespawnTimerHeightnew +1 −0Loading the lines…
m_flPickupGainedEffectStaggerIntervalnew +1 −0Loading the lines…
m_flPermanentPickupTextDurationnew +1 −0Loading the lines…
m_BreakablePowerupLootParamsnew +46 −0Loading the lines…
m_MapDistrictLocalizationnew +75 −0Loading the lines…
heroes.vdata
hero_base+5 −110Loading the lines…
Infernus
hero_inferno+337 −109Loading the lines…
Seven
hero_gigawatt+427 −109Loading the lines…
Vindicta
hero_hornet+367 −109Loading the lines…
Lady Geist
hero_ghost+387 −109Loading the lines…
Abrams
hero_atlas+408 −111Loading the lines…
Wraith
hero_wraith+352 −109Loading the lines…
McGinnis
hero_forge+424 −110Loading the lines…
Paradox
hero_chrono+412 −109Loading the lines…
Dynamo
hero_dynamo+388 −114Loading the lines…
Kelvin
hero_kelvin+387 −109Loading the lines…
Haze
hero_haze+383 −109Loading the lines…
Holliday
hero_astro+427 −109Loading the lines…
Bebop
hero_bebop+428 −110Loading the lines…
Calico
hero_nano+307 −109Loading the lines…
Grey Talon
hero_orion+337 −109Loading the lines…
Mo & Krill
hero_krill+357 −109Loading the lines…
Shiv
hero_shiv+372 −109Loading the lines…
Ivy
hero_tengu+437 −109Loading the lines…
Kali
hero_kali+10 −110Loading the lines…
Warden
hero_warden+377 −109Loading the lines…
Yamato
hero_yamato+402 −109Loading the lines…
Lash
hero_lash+337 −109Loading the lines…
Viscous
hero_viscous+447 −109Loading the lines…
Gunslinger
hero_gunslinger+9 −109Loading the lines…
The Boss
hero_yakuza+10 −110Loading the lines…
hero_genericperson+10 −110Loading the lines…
hero_tokamakremoved +0 −0Loading the lines…
Wrecker
hero_wrecker+9 −109Loading the lines…
Rutger
hero_rutger+10 −110Loading the lines…
Pocket
hero_synth+352 −109Loading the lines…
Thumper
hero_thumper+10 −110Loading the lines…
Mirage
hero_mirage+302 −109Loading the lines…
Fathom
hero_slork+10 −110Loading the lines…
Cadence
hero_cadence+10 −110Loading the lines…
hero_targetdummy+16 −115Loading the lines…
Bomber
hero_bomber+10 −110Loading the lines…
Shield Guy
hero_shieldguy+10 −110Loading the lines…
Vyper
hero_viper+398 −109Loading the lines…
Vandal
hero_vandal+10 −110Loading the lines…
Sinclair
hero_magician+388 −110Loading the lines…
Trapper
hero_trapper+10 −110Loading the lines…
Raven
hero_operative+9 −109Loading the lines…
Mina
hero_vampirebat+292 −109Loading the lines…
Drifter
hero_drifter+457 −110Loading the lines…
Venator
hero_priest+382 −110Loading the lines…
Victor
hero_frank+383 −110Loading the lines…
Paige
hero_bookworm+412 −110Loading the lines…
Boho
hero_boho+14 −113Loading the lines…
The Doorman
hero_doorman+377 −110Loading the lines…
Skyrunner
hero_skyrunner+10 −109Loading the lines…
Swan
hero_swan+10 −109Loading the lines…
Billy
hero_punkgoat+407 −110Loading the lines…
Graf
hero_graf+11 −110Loading the lines…
Fortuna
hero_fortuna+10 −109Loading the lines…
Graves
hero_necro+392 −111Loading the lines…
Apollo
hero_fencer+377 −110Loading the lines…
Rem
hero_familiar+442 −110Loading the lines…
Silver
hero_werewolf+402 −110Loading the lines…
Celeste
hero_unicorn+392 −111Loading the lines…
Druid
hero_druidnew +1732 −0Loading the lines…
Deadman Danny
hero_deadpacknew +1727 −0Loading the lines…
Opera
hero_operanew +1723 −0Loading the lines…
hero_testhero
hero_testheronew +1749 −0Loading the lines…
Rat King
hero_ratkingnew +1727 −0Loading the lines…
Solomon
hero_chessmasternew +1727 −0Loading the lines…
Violet
hero_artistnew +1727 −0Loading the lines…
Nurse Harrow
hero_nursenew +1727 −0Loading the lines…
Baba
hero_babanew +1728 −0Loading the lines…
items/items_game.txt
(whole file)+42 −10Loading the lines…
loot_tables.vdataremoved file
generic_data_typeremoved +0 −0Loading the lines…
weapon_t1removed +0 −0Loading the lines…
weapon_t2removed +0 −0Loading the lines…
weapon_t3removed +0 −0Loading the lines…
weapon_t4removed +0 −0Loading the lines…
vitality_t1removed +0 −0Loading the lines…
vitality_t2removed +0 −0Loading the lines…
vitality_t3removed +0 −0Loading the lines…
vitality_t4removed +0 −0Loading the lines…
spirit_t1removed +0 −0Loading the lines…
spirit_t2removed +0 −0Loading the lines…
spirit_t3removed +0 −0Loading the lines…
spirit_t4removed +0 −0Loading the lines…
full_t1removed +0 −0Loading the lines…
full_t2removed +0 −0Loading the lines…
full_t3removed +0 −0Loading the lines…
full_t4removed +0 −0Loading the lines…
full_t5removed +0 −0Loading the lines…
all_itemsremoved +0 −0Loading the lines…
misc.vdata
_include+6 −5Loading the lines…
citadel_item_powerup_spawner+7 −19Loading the lines…
citadel_breakable_prop_base+2 −1Loading the lines…
citadel_breakable_prop_drop_powerups+2 −85Loading the lines…
citadel_breakable_prop_drop_gold+6 −8Loading the lines…
citadel_breakable_item_container+7 −86Loading the lines…
citadel_breakable_prop_vase+8 −8Loading the lines…
citadel_breakable_prop_box_multi+6 −8Loading the lines…
citadel_breakable_prop_wooden_crate+8 −8Loading the lines…
citadel_breakable_lion_statue+7 −8Loading the lines…
citadel_breakable_sake_barrel+6 −8Loading the lines…
citadel_breakable_wooden_crate_02+6 −8Loading the lines…
citadel_breakable_wooden_crate_03+6 −8Loading the lines…
citadel_breakable_jar_01+8 −9Loading the lines…
citadel_breakable_prop_carremoved +0 −0Loading the lines…
vehicle_car_01removed +0 −0Loading the lines…
vehicle_car_04removed +0 −0Loading the lines…
vehicle_car_05removed +0 −0Loading the lines…
vehicle_large_truck_01removed +0 −0Loading the lines…
vehicle_large_truck_02removed +0 −0Loading the lines…
vehicle_mini_truck_03removed +0 −0Loading the lines…
vehicle_bike_flyingremoved +0 −0Loading the lines…
vehicle_ground_ship_03removed +0 −0Loading the lines…
citadel_base_glass_vert_01removed +0 −0Loading the lines…
citadel_base_glass_horiz_01removed +0 −0Loading the lines…
citadel_breakable_prop_pumpkin01+10 −8Loading the lines…
citadel_breakable_prop_pumpkin02+10 −8Loading the lines…
citadel_breakable_prop_pumpkin03+10 −8Loading the lines…
citadel_breakable_prop_pumpkin04+10 −8Loading the lines…
citadel_breakable_prop_xmaspresent01+10 −8Loading the lines…
citadel_breakable_prop_xmaspresent02+10 −8Loading the lines…
citadel_breakable_prop_xmaspresent03+10 −8Loading the lines…
neutral_camp_weak+1 −1Loading the lines…
neutral_camp_weak_herotest+1 −1Loading the lines…
neutral_camp_medium+1 −1Loading the lines…
neutral_camp_medium_herotest+1 −1Loading the lines…
neutral_camp_strong+1 −1Loading the lines…
neutral_camp_strong_herotest+1 −1Loading the lines…
citadel_item_pickup+1 −0Loading the lines…
citadel_item_pickup_idol+3 −0Loading the lines…
citadel_item_koth_spawner+2 −0Loading the lines…
citadel_item_punchable_gold+1 −0Loading the lines…
citadel_item_pickup_rejuv+2 −15Loading the lines…
citadel_item_pickup_rejuv_herotest+2 −15Loading the lines…
citadel_punchable_powerup_base+1 −0Loading the lines…
small_gold_pickup+2 −1Loading the lines…
gun_powerup_pickup+3 −5Loading the lines…
survival_powerup_pickup+3 −5Loading the lines…
casting_powerup_pickup+3 −5Loading the lines…
movement_powerup_pickup+3 −5Loading the lines…
refresh_powerup_pickup+2 −5Loading the lines…
change_team_powerup_pickup+1 −0Loading the lines…
spirit_permanent_pickup+4 −1Loading the lines…
spirit_permanent_pickup_lv2+4 −1Loading the lines…
spirit_permanent_pickup_lv3+4 −1Loading the lines…
firerate_permanent_pickup+6 −2Loading the lines…
firerate_permanent_pickup_lv2+6 −2Loading the lines…
firerate_permanent_pickup_lv3+6 −2Loading the lines…
ammo_permanent_pickup+5 −1Loading the lines…
ammo_permanent_pickup_lv2+5 −1Loading the lines…
ammo_permanent_pickup_lv3+5 −1Loading the lines…
hp_permanent_pickup+5 −2Loading the lines…
hp_permanent_pickup_lv2+5 −2Loading the lines…
hp_permanent_pickup_lv3+5 −2Loading the lines…
cd_permanent_pickup+5 −1Loading the lines…
cd_permanent_pickup_lv2+5 −1Loading the lines…
cd_permanent_pickup_lv3+5 −1Loading the lines…
wp_permanent_pickup+6 −2Loading the lines…
wp_permanent_pickup_lv2+6 −2Loading the lines…
wp_permanent_pickup_lv3+6 −2Loading the lines…
item_pickupremoved +0 −0Loading the lines…
capture_point_escort+1 −1Loading the lines…
citadel_koth_cashin+2 −1Loading the lines…
citadel_item_powerup_spawner_bounty_runesnew +18 −0Loading the lines…
citadel_pickup_spawnernew +7 −0Loading the lines…
citadel_pickup_floating_applenew +5 −0Loading the lines…
citadel_pickup_floating_healthnew +8 −0Loading the lines…
citadel_breakable_prop_tough_cratenew +35 −0Loading the lines…
citadel_breakable_bell_chinatownnew +21 −0Loading the lines…
big_gold_pickupnew +31 −0Loading the lines…
floating_apple_pickupnew +30 −0Loading the lines…
souls_powerup_pickupnew +62 −0Loading the lines…
bulletresist_permanent_pickupnew +44 −0Loading the lines…
bulletresist_permanent_pickup_lv2new +44 −0Loading the lines…
bulletresist_permanent_pickup_lv3new +44 −0Loading the lines…
spiritresist_permanent_pickupnew +44 −0Loading the lines…
spiritresist_permanent_pickup_lv2new +44 −0Loading the lines…
spiritresist_permanent_pickup_lv3new +44 −0Loading the lines…
range_permanent_pickupnew +48 −0Loading the lines…
range_permanent_pickup_lv2new +44 −0Loading the lines…
range_permanent_pickup_lv3new +44 −0Loading the lines…
movespeed_permanent_pickupnew +44 −0Loading the lines…
movespeed_permanent_pickup_lv2new +44 −0Loading the lines…
movespeed_permanent_pickup_lv3new +44 −0Loading the lines…
citadel_pickup_health_float_in_worldnew +211 −0Loading the lines…
citadel_trigger_corrupted_item_shopnew +12 −0Loading the lines…
citadel_trigger_bonknew +6 −0Loading the lines…
modifiers.vdata
modifier_citadel_knockdown+1 −1Loading the lines…
modifier_control_point_capturer_aura+1 −0Loading the lines…
modifier_control_point_blocker_aura+1 −0Loading the lines…
modifier_idol_pickup_aura+1 −0Loading the lines…
modifier_citadel_idol_return+1 −0Loading the lines…
modifier_citadel_in_shoptunnel_amber+1 −0Loading the lines…
modifier_citadel_in_shoptunnel_sapphire+1 −0Loading the lines…
modifier_rejuv_pickup_aura+1 −0Loading the lines…
midboss_modifier_damage_resistanceremoved +0 −0Loading the lines…
modifier_citadel_in_friendly_base+1 −0Loading the lines…
modifier_citadel_in_enemy_base+1 −0Loading the lines…
modifier_citadel_in_mid_boss_temple+1 −0Loading the lines…
modifier_obscured_by_steam+14 −3Loading the lines…
modifier_citadel_cheater_curse+5 −1Loading the lines…
modifier_citadel_catapult_damage_watcher+1 −0Loading the lines…
modifier_pause_unpause+1 −0Loading the lines…
modifier_streetbrawl_buyphase_drafting+1 −1Loading the lines…
modifier_streetbrawl_buyphase_finished+0 −1Loading the lines…
_includenew +4 −0Loading the lines…
modifier_hero_testing_fast_movespeednew +19 −0Loading the lines…
modifier_debug_slownew +15 −0Loading the lines…
modifier_citadel_ignore_out_of_play_areanew +9 −0Loading the lines…
modifier_citadel_orbit_cameranew +6 −0Loading the lines…
modifier_citadel_fearednew +9 −0Loading the lines…
modifier_citadel_charmednew +8 −0Loading the lines…
modifier_secure_soulsnew +19 −0Loading the lines…
modifier_invis_bushnew +25 −0Loading the lines…
modifier_corrupted_penaltynew +6 −0Loading the lines…
citadel_neutral_burstfire_primary_weaponnew +12 −0Loading the lines…
citadel_neutral_attack_bullet_to_pointmodifiernew +37 −0Loading the lines…
citadel_neutral_light_melee_basenew +27 −0Loading the lines…
citadel_neutral_light_melee_weaknew +30 −0Loading the lines…
citadel_neutral_light_melee_normalnew +29 −0Loading the lines…
citadel_neutral_light_melee_strongnew +29 −0Loading the lines…
citadel_neutral_laser_beam_basenew +47 −0Loading the lines…
citadel_neutral_laser_beam_underhandnew +58 −0Loading the lines…
citadel_neutral_laser_beam_underhand_strongnew +58 −0Loading the lines…
citadel_neutral_laser_beam_theaternew +51 −0Loading the lines…
citadel_neutral_laser_beam_theater_strongnew +51 −0Loading the lines…
citadel_neutral_attack_lobfirenew +73 −0Loading the lines…
citadel_neutral_curved_bomb_attacknew +65 −0Loading the lines…
citadel_neutral_curved_bomb_attack_strongnew +65 −0Loading the lines…
citadel_neutral_breakable_melee_shieldnew +29 −0Loading the lines…
citadel_neutral_self_bombnew +28 −0Loading the lines…
citadel_neutral_self_bomb_metalnew +30 −0Loading the lines…
citadel_neutral_plant_self_cast_melee_aoenew +34 −0Loading the lines…
citadel_neutral_plant_self_cast_melee_aoe_strongnew +31 −0Loading the lines…
citadel_neutral_attack_lob_booknew +120 −0Loading the lines…
citadel_neutral_attack_sludgenew +95 −0Loading the lines…
citadel_neutral_attack_sludge_strongnew +96 −0Loading the lines…
citadel_neutral_attack_lob_sporesnew +114 −0Loading the lines…
citadel_neutral_attack_lob_spores_strongnew +114 −0Loading the lines…
modifier_neutral_attack_explode_on_deathnew +28 −0Loading the lines…
modifier_neutral_attack_explode_on_death_strongnew +30 −0Loading the lines…
music_data.vdata
m_MusicCues+42 −0Loading the lines…
nav_hulls.vdata
nav_hulls_presets.vdata
new_settings.vdata
cosmetic_interact_binding+0 −1Loading the lines…
video_settings_previewnew +8 −0Loading the lines…
mouse_settings_cursor_sizenew +8 −0Loading the lines…
global_settings_resetnew +8 −0Loading the lines…
hideout_cameranew +8 −0Loading the lines…
center_hudnew +8 −0Loading the lines…
spectator_cameranew +8 −0Loading the lines…
spectate_player_hotkeysnew +8 −0Loading the lines…
camera_shakenew +8 −0Loading the lines…
chat_wheel_delaynew +8 −0Loading the lines…
twelve_quick_pingsnew +8 −0Loading the lines…
shop_optionsnew +8 −0Loading the lines…
health_damage_displaynew +8 −0Loading the lines…
vo_subtitlesnew +8 −0Loading the lines…
keybind_mapnew +8 −0Loading the lines…
accessibility_optionsnew +8 −0Loading the lines…
hero_specific_settingsnew +9 −0Loading the lines…
npc_units.vdata
weapon_base+102 −87Loading the lines…
trooper_base+141 −112Loading the lines…
trooper_zipline_container+141 −112Loading the lines…
trooper_normal+185 −115Loading the lines…
trooper_medic+183 −117Loading the lines…
trooper_melee+183 −114Loading the lines…
npc_boss_tier1+112 −94Loading the lines…
npc_barrack_boss+109 −95Loading the lines…
npc_barrack_boss_amber+109 −95Loading the lines…
npc_barrack_boss_sapphire+109 −95Loading the lines…
alt_npc_boss_tier1+112 −94Loading the lines…
nano_rollermineremoved +0 −0Loading the lines…
npc_super_neutral+116 −104Loading the lines…
neutral_base+129 −88Loading the lines…
neutral_trooper_weak+146 −114Loading the lines…
neutral_trooper_normal+152 −108Loading the lines…
neutral_trooper_strong+154 −116Loading the lines…
npc_neutral_weakpointremoved +0 −0Loading the lines…
npc_neutral_weakpoint_medremoved +0 −0Loading the lines…
npc_neutral_weakpoint_strongremoved +0 −0Loading the lines…
npc_neutral_flying_weakpoint_baseremoved +0 −0Loading the lines…
npc_neutral_flying_weakpointremoved +0 −0Loading the lines…
npc_neutral_flying_weakpoint_weakremoved +0 −0Loading the lines…
npc_neutral_flying_weakpoint_medremoved +0 −0Loading the lines…
npc_neutral_flying_weakpoint_strongremoved +0 −0Loading the lines…
neutral_sinners_sacrifice+143 −96Loading the lines…
npc_neutral_sinners_sacrifice_hideout+143 −96Loading the lines…
npc_boss_tier2+16 −15Loading the lines…
alt_npc_boss_tier2+16 −15Loading the lines…
npc_boss_tier2_weak+16 −15Loading the lines…
alt_npc_boss_tier2_weak+16 −15Loading the lines…
npc_boss_tier3+1 −2Loading the lines…
alt_npc_boss_tier3+1 −2Loading the lines…
npc_yakuza_gangster+1 −1Loading the lines…
npc_field_sentryremoved +0 −0Loading the lines…
bullet_time_warp+2 −0Loading the lines…
shield_escort+7 −4Loading the lines…
npc_necro_skele+2 −1Loading the lines…
npc_familiar_helper+2 −0Loading the lines…
trooper_necroremoved +0 −0Loading the lines…
citadel_fissure_wall+1 −2Loading the lines…
neutral_drain_creature_weaknew +192 −0Loading the lines…
neutral_drain_creature_normalnew +199 −0Loading the lines…
neutral_drain_creature_strongnew +200 −0Loading the lines…
citadel_basketballnew +148 −0Loading the lines…
neutral_dock_creature_strongnew +194 −0Loading the lines…
neutral_rooftop_pigeon_weaknew +186 −0Loading the lines…
neutral_rooftop_pigeon_normalnew +193 −0Loading the lines…
neutral_rooftop_pigeon_strongnew +194 −0Loading the lines…
neutral_underground_weaknew +187 −0Loading the lines…
neutral_underground_normalnew +195 −0Loading the lines…
neutral_underground_strongnew +196 −0Loading the lines…
neutral_park_watcher_weaknew +186 −0Loading the lines…
neutral_park_watcher_normalnew +193 −0Loading the lines…
neutral_park_watcher_strongnew +194 −0Loading the lines…
neutral_dock_creature_weaknew +186 −0Loading the lines…
neutral_dock_creature_normalnew +193 −0Loading the lines…
neutral_plant_weaknew +192 −0Loading the lines…
neutral_plant_normalnew +198 −0Loading the lines…
neutral_plant_strongnew +199 −0Loading the lines…
neutral_lantern_weaknew +187 −0Loading the lines…
neutral_lantern_normalnew +195 −0Loading the lines…
neutral_lantern_strongnew +196 −0Loading the lines…
neutral_specimen_normalnew +196 −0Loading the lines…
neutral_specimen_strongnew +196 −0Loading the lines…
neutral_specimen_weaknew +189 −0Loading the lines…
neutral_theater_normalnew +195 −0Loading the lines…
neutral_theater_strongnew +196 −0Loading the lines…
neutral_theater_weaknew +187 −0Loading the lines…
neutral_street_trash_weaknew +186 −0Loading the lines…
neutral_street_trash_normalnew +193 −0Loading the lines…
neutral_street_trash_strongnew +194 −0Loading the lines…
neutral_library_weaknew +189 −0Loading the lines…
neutral_library_normalnew +195 −0Loading the lines…
neutral_library_strongnew +195 −0Loading the lines…
neutral_mushroom_normalnew +195 −0Loading the lines…
neutral_mushroom_strongnew +196 −0Loading the lines…
neutral_mushroom_weaknew +187 −0Loading the lines…
neutral_barrel_01_normalnew +196 −0Loading the lines…
neutral_barrel_01_strongnew +197 −0Loading the lines…
neutral_barrel_01_weaknew +189 −0Loading the lines…
neutral_barrel_02_normalnew +196 −0Loading the lines…
neutral_barrel_02_strongnew +197 −0Loading the lines…
neutral_barrel_02_weaknew +190 −0Loading the lines…
ping_targets.vdatanew file
generic_data_typenew +1 −0Loading the lines…
generic_entitynew +39 −0Loading the lines…
hero_selfnew +65 −0Loading the lines…
hero_friendlynew +74 −0Loading the lines…
hero_enemynew +109 −0Loading the lines…
ziplinenew +40 −0Loading the lines…
guardian_enemynew +40 −0Loading the lines…
guardian_friendlynew +40 −0Loading the lines…
walker_enemynew +40 −0Loading the lines…
walker_friendlynew +40 −0Loading the lines…
base_guardian_enemynew +40 −0Loading the lines…
base_guardian_friendlynew +40 −0Loading the lines…
patron_enemynew +26 −0Loading the lines…
patron_friendlynew +34 −0Loading the lines…
shrine_enemynew +26 −0Loading the lines…
shrine_friendlynew +26 −0Loading the lines…
troopernew +56 −0Loading the lines…
mid_bossnew +35 −0Loading the lines…
koth_riftnew +27 −0Loading the lines…
sinners_sacrificenew +63 −0Loading the lines…
farmablenew +58 −0Loading the lines…
breakable_pickupnew +51 −0Loading the lines…
bridge_buffnew +36 −0Loading the lines…
loose_soulsnew +22 −0Loading the lines…
rejuv_pickupnew +25 −0Loading the lines…
idolnew +93 −0Loading the lines…
urn_carrier_friendlynew +34 −0Loading the lines…
urn_carrier_enemynew +33 −0Loading the lines…
shopnew +34 −0Loading the lines…
corrupted_item_shopnew +33 −0Loading the lines…
dispensernew +31 −0Loading the lines…
ping_wheel_messages.vdata
generic_data_type+3 −3Loading the lines…
Help+3 −3Loading the lines…
Yes+3 −3Loading the lines…
Thanks+3 −3Loading the lines…
Retreat+28 −22Loading the lines…
No+48 −28Loading the lines…
Missing+44 −39Loading the lines…
Sorry+19 −21Loading the lines…
Nevermind+24 −21Loading the lines…
Flank+792 −7Loading the lines…
Carefulnew +498 −0Loading the lines…
Waitnew +67 −0Loading the lines…
OKnew +19 −0Loading the lines…
ranked_seasons.vdata
season_1+6 −0Loading the lines…
regions.txt
(whole file)+71 −0Loading the lines…
soundmixers.txt
MixGroups+39 −0Loading the lines…
SoundMixers+32 −8Loading the lines…
MixLayers+255 −5Loading the lines…
soundscapes_citadel.txt
(whole file)+80 −488Loading the lines…
tagged_sounds/abrams_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/bookworm_anim_sounds.vdata
melee_sweetener+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/calico_anim_sounds.vdata
mvmt_long_catform+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/doorman_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/drifter_anim_sounds.vdata
footstep+1 −1Loading the lines…
mvmt_short+1 −1Loading the lines…
mvmt_long+1 −1Loading the lines…
mantle+1 −1Loading the lines…
jumpland+1 −1Loading the lines…
melee_swing+1 −1Loading the lines…
melee_swing_charged+1 −1Loading the lines…
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/dynamo_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/familiar_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dash_bouncenew +5 −0Loading the lines…
pillow_tossnew +5 −0Loading the lines…
pillow_catchnew +6 −0Loading the lines…
tagged_sounds/fencer_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/frank_anim_sounds.vdata
reload_start+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/geist_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/guardian_anim_sounds.vdatanew file
generic_data_typenew +1 −0Loading the lines…
deactivatenew +5 −0Loading the lines…
death_02_fwdnew +5 −0Loading the lines…
death_02_bwdnew +5 −0Loading the lines…
death_01new +5 −0Loading the lines…
melee_swingnew +5 −0Loading the lines…
melee_slamnew +6 −0Loading the lines…
tagged_sounds/haze_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/infernus_anim_sounds.vdata
footstep_flamedash+1 −1Loading the lines…
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/ivy_anim_sounds.vdata
reload_end+0 −1Loading the lines…
wingflap_smallnew +5 −0Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/kelvin_anim_sounds.vdata
revealnew +5 −0Loading the lines…
tagged_sounds/lash_anim_sounds.vdata
reload_start+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/mcginnis_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/necro_anim_sounds.vdata
snap+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/paradox_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/pocket_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/priest_anim_sounds.vdata
reload_crossbow_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/punkgoat_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +6 −0Loading the lines…
tagged_sounds/seven_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/unicorn_anim_sounds.vdata
mvmt_long+1 −1Loading the lines…
mantle+1 −1Loading the lines…
jumpland+1 −1Loading the lines…
melee_swing+1 −1Loading the lines…
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/vampirebat_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +5 −0Loading the lines…
dashnew +5 −0Loading the lines…
umbrella_opennew +5 −0Loading the lines…
umbrella_closenew +5 −0Loading the lines…
umbrella_swingnew +6 −0Loading the lines…
tagged_sounds/vindicta_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/werewolf_anim_sounds.vdata
mvmt_short+1 −1Loading the lines…
mvmt_long+1 −1Loading the lines…
mantle+1 −1Loading the lines…
jumpland+1 −1Loading the lines…
melee_swing+1 −1Loading the lines…
melee_swing_charged+1 −1Loading the lines…
lever_action_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
tagged_sounds/werewolf_transformed_anim_sounds.vdata
footstep+1 −1Loading the lines…
mvmt_short+1 −1Loading the lines…
mvmt_long+1 −1Loading the lines…
mantle+1 −1Loading the lines…
jumpland+1 −1Loading the lines…
melee_swing+1 −1Loading the lines…
melee_swing_charged+1 −1Loading the lines…
reload_start+1 −1Loading the lines…
reload_mid+1 −1Loading the lines…
reload_end+1 −1Loading the lines…
footstep_clawnew +5 −0Loading the lines…
tagged_sounds/wraith_anim_sounds.vdata
reload_end+0 −1Loading the lines…
revealnew +6 −0Loading the lines…
talker/generated_hero_response_rules.vrr
m_Includes+7 −0Loading the lines…
m_SoundEventScriptsnew +4 −0Loading the lines…
talker/generated_response_rules_announcer.vrr
m_ResponseGroups+132+ −1188Loading the lines…
m_Requirements+0 −1Loading the lines…
talker/generated_response_rules_hero_astro.vrr
m_ResponseGroups+404+ −259Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_atlas.vrr
m_ResponseGroups+1444+ −87Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_bebop.vrr
m_ResponseGroups+1031+ −153Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_boho.vrr
m_ResponseGroups+0+ −1998Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_bookworm.vrr
m_ResponseGroups+805+ −194Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_chrono.vrr
m_ResponseGroups+1048+ −155Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_doorman.vrr
m_ResponseGroups+266+ −1519Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_drifter.vrr
m_ResponseGroups+822+ −192Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_dynamo.vrr
m_ResponseGroups+1314+ −109Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_familiar.vrr
m_ResponseGroups+1442+ −61Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_familiar_asleep.vrr
m_ResponseGroups+1486+ −305Loading the lines…
m_Requirementsnew +258 −0Loading the lines…
talker/generated_response_rules_hero_fencer.vrr
m_ResponseGroups+410+ −313Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_forge.vrr
m_ResponseGroups+1337+ −102Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_frank.vrr
m_ResponseGroups+1028+ −160Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_ghost.vrr
m_ResponseGroups+799+ −194Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_gigawatt.vrr
m_ResponseGroups+848+ −190Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_haze.vrr
m_ResponseGroups+878+ −185Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_hornet.vrr
m_ResponseGroups+901+ −175Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_inferno.vrr
m_ResponseGroups+511+ −258Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_kelvin.vrr
m_ResponseGroups+1018+ −160Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_krill.vrr
m_ResponseGroups+433+ −252Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_lash.vrr
m_ResponseGroups+1144+ −139Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_magician_henry.vrr
m_ResponseGroups+1684+ −162Loading the lines…
m_Requirementsnew +258 −0Loading the lines…
talker/generated_response_rules_hero_magician_savannah.vrr
m_ResponseGroups+1684+ −162Loading the lines…
m_Requirementsnew +258 −0Loading the lines…
talker/generated_response_rules_hero_mirage.vrr
m_ResponseGroups+799+ −194Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_nano.vrr
m_ResponseGroups+1146+ −137Loading the lines…
m_Requirements+250 −1Loading the lines…
talker/generated_response_rules_hero_necro.vrr
m_ResponseGroups+422+ −311Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_operative.vrr
m_ResponseGroups+0+ −1998Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_orion.vrr
m_ResponseGroups+799+ −194Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_priest.vrr
m_ResponseGroups+422+ −311Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_punkgoat.vrr
m_ResponseGroups+1022+ −161Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_shiv.vrr
m_ResponseGroups+1281+ −117Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_slork.vrr
m_ResponseGroups+0+ −1998Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_synth.vrr
m_ResponseGroups+1118+ −145Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_tengu.vrr
m_ResponseGroups+800+ −193Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_trapper.vrr
m_ResponseGroups+0+ −1998Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_unicorn.vrr
m_ResponseGroups+872+ −186Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_vampirebat.vrr
m_ResponseGroups+799+ −194Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_viper.vrr
m_ResponseGroups+814+ −190Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_viscous.vrr
m_ResponseGroups+1298+ −115Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_warden.vrr
m_ResponseGroups+981+ −178Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_werewolf.vrr
m_ResponseGroups+406+ −297Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_werewolf_wolf.vrr
m_ResponseGroups+1530+ −254Loading the lines…
m_Requirementsnew +258 −0Loading the lines…
talker/generated_response_rules_hero_wraith.vrr
m_ResponseGroups+991+ −163Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_wrecker.vrr
m_ResponseGroups+442+ −1406Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/generated_response_rules_hero_yamato.vrr
m_ResponseGroups+856+ −187Loading the lines…
m_Requirementsnew +253 −0Loading the lines…
talker/idol.vrr
m_ResponseGroups+0+ −1425Loading the lines…
m_Requirements+0 −6Loading the lines…
talker/newscaster.vrr
m_Requirements+0 −1Loading the lines…
talker/response_rules.vrr
m_Includes+9 −0Loading the lines…
talker/response_rules_announcer_criterion.vrr
m_Requirements+5 −132Loading the lines…
m_ConceptPriorities+6 −6Loading the lines…
talker/response_rules_astro.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −5Loading the lines…
talker/response_rules_atlas.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_bebop.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_boho.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_bookworm.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+232 −0Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_chrono.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −6Loading the lines…
talker/response_rules_contextual_ping.vrr
m_Requirements+457 −142Loading the lines…
talker/response_rules_criterion.vrr
m_Requirements+1+ −384Loading the lines…
m_ConceptPriorities+3 −1Loading the lines…
talker/response_rules_doorman.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_drifter.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+148 −160Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_dynamo.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_familiar.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+377 −1Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_familiar_asleep.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_fencer.vrr
m_SoundEventScripts+0 −3Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_forge.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_frank.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+2 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_ghost_soldier.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_gigawatt.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_haze.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −2Loading the lines…
talker/response_rules_hornet.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+120 −0Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_inferno.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_kali.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_ResponseGroups+0 −1318Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_kelvin.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_krill.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_lash.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −5Loading the lines…
talker/response_rules_magician_henry.vrr
m_SoundEventScripts+0 −2Loading the lines…
talker/response_rules_magician_savannah.vrr
m_SoundEventScripts+0 −2Loading the lines…
talker/response_rules_mirage.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −7Loading the lines…
talker/response_rules_nano.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −8Loading the lines…
talker/response_rules_necro.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_neutrals.vrr
m_Requirements+0 −3Loading the lines…
talker/response_rules_operative.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_orion.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_pocket.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_priest.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+65 −61Loading the lines…
m_Requirements+0 −6Loading the lines…
talker/response_rules_punkgoat.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_shiv.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+84 −2Loading the lines…
m_Requirements+5 −7Loading the lines…
talker/response_rules_slork.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_ResponseGroups+0 −562Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_tengu.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+11 −10Loading the lines…
m_Requirements+0 −5Loading the lines…
talker/response_rules_trapper.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_unicorn.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+191 −11Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_vampirebat.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_viper.vrr
m_Requirements+0 −4Loading the lines…
talker/response_rules_viscous.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −6Loading the lines…
talker/response_rules_warden.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −3Loading the lines…
talker/response_rules_werewolf.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −6Loading the lines…
talker/response_rules_werewolf_wolf.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_wraith.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −4Loading the lines…
talker/response_rules_wrecker.vrr
m_SoundEventScripts+0 −2Loading the lines…
m_ResponseGroups+0 −614Loading the lines…
m_Requirements+0 −8Loading the lines…
talker/response_rules_yamato.vrr
m_SoundEventScripts+0 −1Loading the lines…
m_Requirements+0 −5Loading the lines…
tools/anim_preview_archetypes.vdata
npc_barrack_boss_amber+0 −1Loading the lines…
magiciannew +5 −0Loading the lines…
gen_mannew +5 −0Loading the lines…
familiarnew +5 −0Loading the lines…
familiar_raindaynew +6 −0Loading the lines…
pigeon_transformnew +5 −0Loading the lines…
npc_neutral_mushroom_largenew +6 −0Loading the lines…
npc_neutral_mushroom_smallnew +6 −0Loading the lines…